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1.
Abstract

Growth in the available quantities of digital geographical data has led to major problems in maintaining and integrating data from multiple sources, required by users at differing levels of generalization. Existing GIS and associated database management systems provide few facilities specifically intended for handling spatial data at multiple scales and require time consuming manual intervention to control update and retain consistency between representations. In this paper the GEODYSSEY conceptual design for a multi-scale, multiple representation spatial database is presented and the results of experimental implementation of several aspects of the design are described. Object-oriented, deductive and procedural programming techniques have been applied in several contexts: automated update software, using probabilistic reasoning; deductive query processing using explicit stored semantic and spatial relations combined with geometric data; multiresolution spatial data access methods combining poini, line, area and surface geometry; and triangulation-based generalization software that detects and resolves topological inconsistency.  相似文献   

2.
The paper discusses an approach known as ‘distance‐decayed visibility’, implemented using GIS, to the composition of 3D scenes for static forest landscape visualization. The distance‐decay concept is employed to model a spatial interaction in terms of visibility between any observation points and vegetations visible from those points. The vegetation visibility is measured in level of detail where high visibility uses high level of detail and vice versa. The interaction is modelled mathematically using an exponential decay function. The point distribution of projected models on a 3D scene is calculated in GIS to assign an appropriate value of ‘visibility decay constant’ to relate the distance from the observation point to the vegetations with the level of detail of the vegetations in the function. The advantages of the technique as measured against the quantitative benchmarks of rendering time and the number of polygons computed are addressed. Although the forest landscape of the study area consists of a large number of vegetation models, the technique helps to model the relation of vegetation visibility and viewing distance so realistically that the technique yields the visual quality of the result 3D scene visually and statistically comparable to the finest resolution scene.  相似文献   

3.
基于空间数据库技术的地籍管理系统研究   总被引:22,自引:0,他引:22  
潘瑜春  钟耳顺  梁军 《地理研究》2003,22(2):237-244
随着GIS应用的深入发展,以文件管理空间数据的方式已不能满足当前GIS应用的需要,而空间数据库技术正是为解决GIS应用的企业化和社会化问题而发展起来的新技术,空间数据库技术及其应用研究是当前GIS技术研究的热点。本文分析了空间数据对象、空间数据库、空间数据库技术及其实现,研究了基于空间数据库技术的地籍管理系统在空间数据共享、海量数据管理、大范围查询检索、分布式空间数据处理与维护、地籍制图、数据安全控制等方面的应用实现,通过具体应用系统建设,提出了基于空间数据库技术的地籍管理信息系统的解决方案。  相似文献   

4.
5.
The geospatial skills shortage in New Zealand requires the development of more undergraduate geographic information system (GIS) courses. However, the internationalisation of New Zealand's tertiary education system has resulted in an increasingly diverse tertiary student population, which makes it challenging to teach GIS in a way that maximises relevance to all tertiary students. One approach to this challenge is to make use of the recent proliferation of openly available GIS data, and to internationalise GIS curricula by using open‐ended assessments that provide students with the opportunity to learn GIS by constructing their own geographies of relevance.  相似文献   

6.
7.
Although many GIS data models are available, a declarative, operational, well-defined, implementation-independent, and object-oriented language is lacking. Based on the theory of many sorted algebra, this work presents a family of geometric data models. Some geographical data models of urban information systems are illustrated using homomorphism. According to the results, the preferred characteristics of mixing declarative and operational statements, multiple representations, tight interdependency among objects, and integration of vector and raster based systems can be achieved through this mechanism.  相似文献   

8.
体绘制技术在地学3D GIS 可视化中的应用研究   总被引:1,自引:0,他引:1  
体绘制技术是目前科学计算可视化研究的一个重要组成部分,对地质体内部属性分布的可视化有重要意义。该文针对地学研究中几何建模和属性建模同样重要的特点,基于一种矢栅一体化的混合数据模型,对地质体表面采用三角面片描述几何形状,对地质体内部采用基于八叉树的自适应网格剖分技术描述内部属性特征。对网格剖分后的体数据,采用体元投射的体绘制技术进行地质体内部属性可视化,显示出很好的效果,具有实际应用意义。  相似文献   

9.
韩秀珍  谭继强 《地理研究》2012,31(3):565-577
采用L系统结合野外观测数据来构建植被单体的三维结构模型,根据植被模型特点,分别对枝干和树叶两个组成部分进行几何简化,大幅度减少模型所需的几何要素数量。在冠层模型简化中,提出了分层LOD模型提取方法,该方法可以高效提取出多复杂度的冠层LOD模型,同时保证组成LOD模型的每片叶子都符合最小化误差方程的要求。在实时渲染过程中...  相似文献   

10.
With the extensive application of virtual geographic environments and the rapid development of 3D visualization analysis, the rendering of complex vector lines has attracted significant attention. Although there are many rendering algorithms in 3D geographic information system (GIS), they are not sufficiently flexible to meet the requirements for rendering linear symbols composed of diverse colors and shapes. However, the interactive rendering of a scene and the accuracy of the symbols are important components for large-scale, complex vector lines. In this paper, we propose a graphics processing unit (GPU)-accelerated algorithm for rendering linear symbols on 3D terrain. Symbol rendering is embedded within the terrain-rendering process, and vector lines are encoded in a 3D texture and then transferred to the GPU. A set of visual properties are used to enrich the expression of symbols with the help of geometric operations in the fragment shader. A series of experiments demonstrate that the proposed method can be utilized for drawing various pixel-exact linear symbols and can achieve real-time rendering efficiency.  相似文献   

11.
Abstract

In state-of-the-art GIS, geographical features are represented as geometric objects with associated topological relations and classification attributes. Semantic relations and intrinsic interrelations of the features themselves are generally neglected. In this paper, a feature-based model that enhances the representation of geographical features is described. Features, as the fundamental depiction of geographical phenomena, encompass both real world entities and digital representation. A feature-based object incorporates both topological relations among geometric elements and non-topological (semantic) relations among features. The development of an object-oriented prototype feature-based GIS that supports relations between feature attributes and feature classes is described. Object-oriented concepts such as class inheritance and polymorphism facilitate the development of feature-based GTS.  相似文献   

12.
Abstract

Remotely-sensed image data have long served as a primary source of information for. geographical information systems (GIS), with the transformation of data to information provided by visual image interpretation. Digital image data, in combination with recent advances in computer technology, currently allow visual image interpretation to be realised in a completely digital processing environment. However, it remains desirable to capitalize even further on the potential of digital image data for GIS, through the use of schemes involving automated data processing. The opportunities for, and impediments to, such schemes are considered here with particular reference to the provision of information for natural resource management. It is concluded that further—although foreseeable—developments in both research and technology will be required before fully operational procedures for the automated acquisition of GIS information from image data can be established.  相似文献   

13.
Abstract

Although biological diversity has emerged in the 1980s as a major scientific and political issue, efforts at scientific assessment have been hampered by the lack of cohesive sets of data. We describe, in concept, a comprehensive national diversity information system, using geographical information system (GIS) techniques to organize existing data and improve spatial aspects of the assessment. One potential GIS analysis, to identify gaps in the network of nature reserves for California, is discussed in greater detail. By employing an information systems approach, available data can be used more effectively and better management strategies can be formulated.  相似文献   

14.
Abstract

The space-time Of time geographical framework is a powerful perspective from which to analyse human behaviour. One of the central concepts in this framework is the space-time prism, which models individual accessibility to an environment. In this paper, the derivation and manipulation of space-time prism concepts within a geographical information system (GIS) are discussed. The required system inputs and desired outputs are identified and a generic GIS based procedure is presented Given these basic requirements, issues are discussed which can determine the feasibility of current GIS technology to handle the derivation of space-time prism concepts.  相似文献   

15.
资源与环境模型标准文档库及其与GIS集成   总被引:20,自引:1,他引:20  
岳天祥 《地理学报》2001,56(1):107-112
论述了中国资源与环境模型标准文档库的结构和内容。通过研究总结数学模型及其研究现状发现,中国资源与环境模型标准文档库建设需要完善尚有缺陷的数学模型、创建尚缺少的数学模型;通过归纳现有数学模型与地理信息系统的现有集成方法发现,目前的集成方法不能满足区域可持续发展集成模型的需要,据此讨论了数学模型与地理信息系统有效集成需要深入研究的内容。最后,提出了通过大量案例研究,形成区域可持续发展集成模型和中国资源与环境模型标准文档库2个软件包的可行研究思路。  相似文献   

16.
一种快速地形纹理生成和虚拟漫游方法   总被引:3,自引:1,他引:2  
复杂场景的大范围、高分辨率纹理的快速漫游是虚拟现实、GIS、仿真等领域的关键技术与难点。DEM是对地形地貌的数字描述和模拟,利用DEM数据生成可视化地形,可以更好的描述特定区域的地形特征,通过对特定区域中模型的纹理生成和映射,配合光照、大气等区域内自然场景的建模技术,可生成较为逼真的真实场景。基于OpenGL编程进行DEM地形可视化是实现地形实时漫游的方法之一,利用层次细节模型降低场景复杂度以提高漫游帧速率是该类系统中的常用方法,由于场景复杂度问题,不同的系统在具体算法实现中采用的方法也不尽相同。本文以一个虚拟校园为例,针对DEM数据转换和LOD模型面临的问题,给出了特定场景的LOD模型数据处理思想和纹理快速纹理生成、匹配、映射算法。同时给出虚拟实时漫游中第一人称漫游和飞行漫游的一般方法,讨论了在Windows环境下使用OpenGL进行虚拟漫游的基本步骤。提出了一种新的根据场景特点快速生成和映射纹理途径。结果表明,该方法在保证真实感条件情况下达到了满意的实时漫游效果。  相似文献   

17.
Abstract

A neglected aspect of facility location problems is the geometric representation of the facilities sited and clients served. Point objects represent these entities in most facility location problems. This can cause solution error and limit the range of potential solutions. The increasing capabilities of geographical information systems (GIS) to represent, store and manipulate spatial entities provides a substantial but unrealized potential for more sophisticated geometric representation in facility location problems. This paper provides a framework for realizing this potential. Specifically, this paper: (i) synthesizes existing formulations; (ii) develops a unified mathematical framework; (iii) identifies feasible computational strategies that can be implemented within a GIS framework, and; (iv) discusses potential GIS-based solution algorithms.  相似文献   

18.
The exponential growth of natural language text data in social media has contributed a rich data source for geographic information. However, incorporating such data source for GIS analysis faces tremendous challenges as existing GIS data tend to be geometry based while natural language text data tend to rely on natural language spatial relation (NLSR) terms. To alleviate this problem, one critical step is to translate geometric configurations into NLSR terms, but existing methods to date (e.g. mean value or decision tree algorithm) are insufficient to obtain a precise translation. This study addresses this issue by adopting the random forest (RF) algorithm to automatically learn a robust mapping model from a large number of samples and to evaluate the importance of each variable for each NLSR term. Because the semantic similarity of the collected terms reduces the classification accuracy, different grouping schemes of NLSR terms are used, with their influences on classification results being evaluated. The experiment results demonstrate that the learned model can accurately transform geometric configurations into NLSR terms, and that recognizing different groups of terms require different sets of variables. More importantly, the results of variable importance evaluation indicate that the importance of topology types determined by the 9-intersection model is weaker than metric variables in defining NLSR terms, which contrasts to the assertion of ‘topology matters, metric refines’ in existing studies.  相似文献   

19.
Abstract

Recent changes in information technology offer the opportunity to explore alternative architectures for geographical information systems (GIS) which might better support advanced applications. This paper describes the architecture and implementation of the environmental decision support system (EDSS), a prototype GIS tool kit. The architecture is based on a simple yet powerful systems model using only data collections, views and operations as the basic entity types. The design of the user interface, data management and data analysis within the model are outlined, with particular emphasis on the advanced facilities for which implementation is simplified by the architecture. A prototype applications system, BANKSIA, is also described.  相似文献   

20.
Abstract

This paper describes a framework for the role of geographical information systems (GIS) in the monitoring and management of hazardous waste sites. Compilation of required information, incorporation of existing strategies for waste monitoring, analysis of these data in a GIS environment and the integration of computerized models for transport processes are discussed. Examples for the analysis of spatial data using techniques of cartographic overlay and the implementation of geo-statistical methods on monitoring data are provided from work in progress by the authors. These examples are set in the context of developing a fully integrated monitoring and management system utilizing GIS technology.  相似文献   

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