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1.
Cartographic Design and Usability of Visual Variables for Linear Features   总被引:1,自引:0,他引:1  
This article addresses the measurement and assessment of response times and error rates in map-reading tasks relative to various modes of linear feature visualization. In a between-subject design study, participants completed a set of map-reading tasks generated by approaches to a traffic problem. These entailed quick and correct decoding of graphically represented quantitative and qualitative spatial information. The tasks first involved the decoding of one graphic variable, then of two variables simultaneously. While alternative representations of qualitative information included colour hue and symbol shape, the quantitative information was communicated either through symbol size or colour value. In bivariate tasks, quantitative and qualitative graphical elements were combined in a single display. Individual differences were also examined. The concept of cognitive style partially explains the variability in people’s perception and thinking, describing individual preferences in object representation and problem-solving strategies. The data obtained in the experiment suggest that alternative forms of visualization may have different impacts on performance in map-reading tasks: colour hue and size proved more efficient in communicating information than shape and colour value. Apart from this, it was shown that individual facets of cognitive style may affect task performance, depending on the type of visualization employed.  相似文献   

2.
当前示意性地图表达主要针对公共交通网络,缺乏对道路地图示意性表达可用性评估研究。本文选取景区和街道两个典型道路场景,采用最新的自动示意化方法生成示意地图,以主观问卷调查结合客观眼动试验的方式,评估道路地图示意性表达的可用性。试验结果表明:①示意性表达能够提升道路地图的简化度、清晰度及用户满意度,尤其对于原始道路形状较为复杂的情况;②示意地图中路径形状简化会造成不同路径感知长度差异的改变,从而影响到人们路径抉择行为;③对于路径示意性结果增加了道路网密集程度的情况,会降低示意地图认知效率。本文研究成果有助于道路地图自动示意性表达规则完善和方法优化,能够进一步提升地图示意性表达的实用性。  相似文献   

3.
This study evaluates the influence of different cartographic representations of in-car navigation systems on visual demand, subjective preference, and navigational error. It takes into account the type and complexity of the representation, maneuvering complexity, road layout, and driver gender. A group of 28 drivers (14 male and 14 female) participated in this experiment which was performed in a low-cost driving simulator. The tests were performed on a limited number of instances for each type of representation, and their purpose was to carry out a preliminary assessment and provide future avenues for further studies. Data collected for the visual demand study were analyzed using non-parametric statistical analyses. Results confirmed previous research that showed that different levels of design complexity significantly influence visual demand. Non-grid-like road networks, for example, influence significantly visual demand and navigational error. An analysis of simple maneuvers on a grid-like road network showed that static and blinking arrows did not present significant differences. From the set of representations analyzed to assess visual demand, both arrows were equally efficient. From a gender perspective, women seem to look at the display more than men, but this factor was not significant. With respect to subjective preferences, drivers prefer representations with mimetic landmarks when they perform straight-ahead tasks. For maneuvering tasks, landmarks in a perspective model created higher visual demands.  相似文献   

4.
在信息与通信技术的推动下, 地图可视化表达呈现出突破创新和拓展泛化的趋势, 然而地图设计与制作过程仍然高度依赖制图者的自然智能和专业经验等主观性因素。为适应信息化时代下地图表达与制作的客观化和自动化需求, 同时推进地图学理论方法研究与新型地图可视化技术的同步发展, 首先基于泛地图可视化维度体系和地图功能体系, 建立表达需求与可视化维度的关联关系;然后分析不同可视化维度类型所对应的典型地图可视化形式, 构建表达需求解析→可视化维度组合→表达形式建立→地图表达的泛地图表达机制。这进一步拓展了地图学研究和实践应用, 助力地图设计、表达和制作逐步走向大众化。  相似文献   

5.
Animation and cartography present very different traditions to combine. This paper offers some ideas about the directions such a combination might take and presents a series of cartographic animation and visualization case studies involving several unusual representations. These examples range from the interactive exploration of high-resolution, two-dimensional images, to the use of animation in understanding temporal change and three-dimensional structure. Some of the conventional wisdom about the appropriate software applications and visual representations to use is questioned. Exploratory analysis, presenting facts to an interested audience and creating a dramatic image, are seen as distinct tasks, requiring distinctly different animation methods.  相似文献   

6.
Glyphs are small geometric shapes that in geovisualization are often used to represent multidimensional spatial data. The aim of this study is to investigate the effectiveness of their two types – star and polyline glyphs, as they can encode the same message and can provide similar functionality. Thus, if the two glyph types are similar and can be used for the same data, the question arises as to which of them better facilitates various user tasks. To address this question, an empirical study of 26 individual users is conducted to investigate differences in user performance for polyline and star glyphs shown either in a grid plot or on a map display. In this study, a task-based approach with eye-tracking is applied, as well as a subjective questionnaire and a psychological test of cognitive style. The finding is that polyline glyphs better facilitate tasks when datapoint values in glyphs are to be read, whereas star glyphs are better when a visual search among glyphs is to be done. Moreover, the results reveal that the map display works better than the grid plot. If star glyphs are to be used, the key (legend) needs to be better incorporated into a visual interface.  相似文献   

7.
ABSTRACT

The spatial distance (gap) between map symbols can have a great impact on their discriminability, however, there is little empirical evidence to establish spatial and attribute thresholds. In this paper, we examine the effect of the spatial gap in discriminability of color hue and value, that is, we conducted an online study to obtain performance metrics; then an eye-tracking study to understand participants’ strategies and cognitive processes. Participants completed two experimental tasks (compare two areas and decide if their color is the same; and compare three areas and rank them from the lightest to the darkest). The color distances and the spatial distances were strictly controlled for the compared areas. Our analyses confirmed that, overall, increasing the gap between colors has a consistent negative impact on the ability to differentiate them with both sequential and qualitative schemes. Furthermore, we observed that sequential schemes require larger color distances than qualitative schemes for discriminability. Finally, our results suggested that for qualitative colors, the largest tested color distance ?E00 = 10 yields considerably higher levels of accuracy in color discrimination (even when the spatial gap between the two colors is large), thus we recommend ?E00 = 10 to practicing cartographers and other information visualization designers.  相似文献   

8.
基于地图的地理信息可视化现状与发展   总被引:10,自引:0,他引:10  
地理信息可视化是在地理数据库驱动下,以地图形式表达地理信息的过程。地图可视化和GIS可视化是地学可视化研究的两个重要部分,地图可视化通常在制图系统中完成,脱离了地理数据库,不便于地图更新;GIS可视化又缺乏足够的地图制图工具。文中探讨了地理数据库驱动下的地图表达机制,融入了地图制图机制与GIS符号化,形成GIS数据管理、数据综合、符号化、图形综合一体化的地图表达模型。  相似文献   

9.
Very little existing literature has addressed the issues of the perceived usefulness of 3D visualizations over 2D and the use of cartographic shadow representations in the planning community. Urban planning has moved toward a 3D, geographic-information-system-centric, and functional decision support framework. This study aims to examine the preferences of urban planning professionals with respect to 2D and 3D visualizations in a case study. The authors built a 3D representation of a proposed building along with the existing urban environment in Queenstown, New Zealand and conducted a usefulness test through a survey and interview. Based on the survey, the study evaluated the degree of task utility perceived in each visualization method, the effect on the mental image, and shadow representation preferences. The findings support the literature that the benefits of using a 2D or 3D model are closely related to the types of planning tasks undertaken. The findings also reveal a complex view of planning activities, suggesting that planners themselves cannot be treated as a single group for research purposes.  相似文献   

10.
依据心智表达的双重编码理论、地理的空间图形思维特点以及支持可视化知识探析需求,讨论地理知识可视化中知识图的定义与特点,并把地理知识图分为地理概念命题图与地理相似图解图,地理相似图解图又可分为逻辑拓扑相似图、空间结构相似图、变量关系相似图以及地理过程相似图.以黄土高原的小流域淤地坝系规划为案例,研究了支持坝系空间规划知识图中的概念命题图与相似图解图的形式、种类及其相互关系.  相似文献   

11.
Geographic Information Systems (GIS) algorithms are used to simplify, edge match, and overlay large data sets. Some of these GIS processes can cause considerable positional changes to spatial data which are sometimes difficult to assess. This study presents a visualization technique for the evaluation of GIS algorithms and their positional effects on spatial data. The technique is applicable to vector representations and can be used with any GIS operation that changes vector geometry. The technique employs a uniform reference grid to exploit the visual skills of human operators in the evaluation of positional changes in spatial databases after applying GIS transformations. Changes in grid cell length, area, and shape, along with a set of displacement vectors, can be analyzed to evaluate positional changes in spatial data and to compare the behaviors of different algorithms. The technique can assist GIS users in the documentation of positional changes and in the comparison and selection of algorithms for various mapping tasks. Such a technique may assist software developers in creating and selecting appropriate GIS algorithms.  相似文献   

12.
实现遥感影像的2维可视化动态漫游则可以从不同的视角以不同的速度对地面信息进行观察,以实现重复再现和分析的效果。实现漫游首先要从遥感影像中提取特定的地理信息,并对特定投影的遥感影像进行坐标转换后逐帧绘制。本文利用对UTM投影的GeoTIFF卫星像片进行3维坐标转换,并实现第一和第三人称的3维漫游。  相似文献   

13.
本文提出了一种新的单目相机和轮式里程计系统的内、外参标定方法。不同于目前单独标定内外参的方法,本文方法能在一个平台上同时标定内参和外参。平台包含4个棋盘格,其中3个棋盘格基于优化理论标定内参,第4个棋盘用于标定外参。基于该平台,相机-里程计系统只需对3个棋盘格拍摄一次进行内参标定,然后沿直线行走,连续拍摄第4个棋盘格完成外参初始标定,最后根据最小二乘优化外参。通过使用扫地机器人采集的真实数据集进行测试,证明了该方法能精确完成内参的标定并自动评估标定质量,具有有效性和优越性。  相似文献   

14.
随着环境问题的日益凸显及公众对环境问题的日益关注,如何将污染分布及发生规律、环境质量状况及变化趋势以科学、准确、直观的方式进行展示并以浅显易懂的方式传递给广大公众,是摆在环境管理者面前的一个问题.本文提出了环境监测信息空间表征定义,并介绍了基于GIS、大数据技术的环境监测信息空间表征的主要形式,包括:①点数据的空间表征;②线数据的空间表征;③面数据的空间表征;④三维可视化空间表征;⑤随时间变化的空间信息表征,以及各空间表征方法在环境监测中的应用.  相似文献   

15.
时间动态地图模型   总被引:2,自引:1,他引:2  
就时间动态地图模型进行了研究,认为动态地图由于表达空间维数的增加,使得地图作为客观现实世界的概念模型更加完善,并且作为物质模型,动态地图的可视化应与空间认知的计算机表达紧密融合。在制作时间动态地图时,不同的视觉变量具有不同的动态表现能力,根据时态现象的特征进行选取。  相似文献   

16.
ABSTRACT

Virtual globes are technologies for visual navigation through a three-dimensional, multi-resolution model of the entire planet. Data representations used in virtual globes, however, lack geometric flexibility at high-resolution levels of the planet-wide terrain surface. This is a problem especially if boundaries between individual geospatial features and the terrain are important. A novel integration of individual polygonal boundaries with a specific multi-resolution representation of the planet-wide terrain is developed in this article. In the preparation stage, the integration relies on an original simplification algorithm applied to the polygonal boundaries between geospatial features and the terrain. Its output is a multiple level-of-detail (LOD) geometry, which can be combined with a known multi-LOD representation of the terrain that uses run-time triangulation. This data representation is suitable for storage in existing database systems, avoids any data redundancy across LODs, and is even independent of the subdivision schema that partitions the planet's surface for the sake of dealing with LODs. At run-time, a novel reconstruction algorithm stitches geometric parts from different LODs together in a manner that augments the multi-LOD representation of the terrain. Within a certain proximity range from a given position, the method reconstructs a scene that preserves topological relations between the boundaries of geospatial features with the terrain. The method also guarantees that certain nearest proximity to the given position consists of the best geometries that correspond to the original datasets. Such properties of the method close up the gap between a mere exploratory visualization of static, pre-generated models and the models supporting geospatial analysis, which is deemed crucial for applications in Geographic Information Systems, Building Information Modelling and other software industries. A prototype implementation and experiment results that prove this method are also presented.  相似文献   

17.
数据可视化技术利用计算机图形图像学以及数据挖掘技术,以交互方式将数据中的隐藏信息展示给用户,为用户决策提供参考。近年来,随着PC计算能力与互联网技术的快速发展,传统的数据可视化技术已无法满足人们日益增长的信息处理需求。目前,数据可视化在可视化过程中存在显示结果精确度低、表达方式单一、不能突出数字信息内含的规律性等问题。本文针对上述问题提出了基于三维地图的可视化大数据解决方案,该方案通过制作专题地图可视化数据,对数据的规律性进行了研究,从而方便用户理解数据的深层次信息,发现隐藏的特征、模式、趋势等信息。  相似文献   

18.
ABSTRACT

Nearly 50 years after the publication of the first French edition of Sémiologie Graphique, Jacques Bertin’s thought is more than ever alive, in cartography as well as in various other disciplines, such as graphic design or visual data analysis. This article recalls the main elements of Bertin’s career and puts forward the salient points of his reflection on graphics. Beyond many conceptual or technical innovations, Bertin’s essential originality appears to be his attempt to propose a general framework for graphical representations.  相似文献   

19.
Researchers have long debated the mental representation of knowledge. The theories initially spawned by this debate were propositional theoty, imagery theory, and dual-coding theory. Related research further suggests that knowledge encoding processes such as landmark-based and path-based learning may also affect these representations. Such theories form a basis from which cartographers can begin to explore the mental representations of spatial knowledge. The purpose of this study was to assess the mental organization of spatial information and to examine the effect of varying the encoding process. An experiment was conducted in which subjects studied a map presented to them using one of three encoding processes and one of two grid conditions. Subjects then examined a series of test maps and determined whether each map was the same as or different from the original studied map. Test maps that differed from the original map studied were modified by either replacing, displacing, or reversing the perspective of a map object. Results of the study indicated that the type of encoding process, type of map modification, and type of spatial object manipulated all significantly affected the accuracy with which subjects completed the tasks.  相似文献   

20.
ABSTRACT

This paper proposes elevation models to promote, evaluate, and compare various terrain representation techniques. Our goal is to increase the reproducibility of terrain rendering algorithms and techniques across different scales and landscapes. We introduce elevation models of varying terrain types, available to the user at no cost, with minimal common data imperfections such as missing data values, resampling artifacts, and seams. Three multiscale elevation models are available, each consisting of a set of elevation grids, centered on the same geographic location, with increasing cell sizes and spatial extents. We also propose a collection of single-scale elevation models of archetypal landforms including folded ridges, a braided riverbed, active and stabilized sand dunes, and a volcanic caldera. An inventory of 78 publications with a total of 155 renderings illustrating terrain visualization techniques guided the selection of landform types in the elevation models. The benefits of using the proposed elevation models include straightforward comparison of terrain representation methods across different publications and better documentation of the source data, which increases the reproducibility of terrain representations.  相似文献   

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