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1.
In 1964, E.H. Hammond proposed criteria for classifying and mapping physiographic regions of the United States. Hammond produced a map entitled “Classes of Land Surface Form in the Forty‐Eight States, USA”, which is regarded as a pioneering and rigorous treatment of regional physiography. Several researchers automated Hammond?s model in GIS. However, these were local or regional in application, and resulted in inadequate characterization of tablelands. We used a global 250 m DEM to produce a new characterization of global Hammond landform regions. The improved algorithm we developed for the regional landform modeling: (1) incorporated a profile parameter for the delineation of tablelands; (2) accommodated negative elevation data values; (3) allowed neighborhood analysis window (NAW) size to vary between parameters; (4) more accurately bounded plains regions; and (5) mapped landform regions as opposed to discrete landform features. The new global Hammond landform regions product builds on an existing global Hammond landform features product developed by the U.S. Geological Survey, which, while globally comprehensive, did not include tablelands, used a fixed NAW size, and essentially classified pixels rather than regions. Our algorithm also permits the disaggregation of “mixed” Hammond types (e.g. plains with high mountains) into their component parts.  相似文献   

2.
Automated mapping of Hammond's landforms   总被引:2,自引:0,他引:2  
We automated a method for mapping Hammond's landforms over large landscapes using digital elevation data. We compared our results against Hammond's published landform maps, derived using manual interpretation procedures. We found general agreement in landform patterns mapped by the manual and the automated approaches, and very close agreement in characterization of local topographic relief. The two approaches produced different interpretations of intermediate landforms, which relied upon quantification of the proportion of landscape having gently sloping terrain. This type of computation is more efficiently and consistently applied by computer than human. Today's ready access to digital data and computerized geospatial technology provides a good foundation for mapping terrain features, but the mapping criteria guiding manual techniques in the past may not be appropriate for automated approaches. We suggest that future efforts center on the advantages offered by digital advancements in refining an approach to better characterize complex landforms.  相似文献   

3.
基于Delaunay三角网模型在矢量等高线基础上通过弯曲特征分析,给出了一种地形结构特征提取及谷地树组织的方法,与传统的基于DEM或TIN数据结构提取地形特征的方法相比,该方法不仅得到了谷地系统在平面图上的拓扑结构,还获得了河谷在空间分布上的汇水范围,依托矢量线、多边形的几何关系判断,增强了谷地树组织中的结构化,避免了DEM方法中的噪音干扰,方法的核心是Delaunay三角网在单根等高线弯曲深度表达上的层次结构识别。基于系统地实验详细讨论了3种树的结构化组织:等高线弯曲特征嵌套结构表达的二叉树、谷地系统拓扑关系表达的平面结构树、水文意义上主支流河谷表达的语义层次树。  相似文献   

4.
基于Delaunay三角网模型在矢量等高线基础上通过弯曲特征分析,给出了一种地形结构特征提取及谷地树组织的方法,与传统的基于DEM或TIN数据结构提取地形特征的方法相比,该方法不仅得到了谷地系统在平面图上的拓扑结构,还获得了河谷在空间分布上的汇水范围,依托矢量线、多边形的几何关系判断,增强了谷地树组织中的结构化,避免了DEM方法中的噪音干扰,方法的核心是Delaunay三角网在单根等高线弯曲深度表达上的层次结构识别。基于系统地实验详细讨论了3种树的结构化组织:等高线弯曲特征嵌套结构表达的二叉树、谷地系统拓  相似文献   

5.
黄土丘陵沟壑区地形分类方法的研究   总被引:1,自引:0,他引:1  
根据黄土丘陵沟壑区的地形特征,将其地形分为梁峁地、沟坡地、沟底地三大类。本文提出了一种利用规则格网DEM,依据正负地形指数、剖面曲率、坡度等因子对黄土丘陵沟壑区进行地形分类的算法。该算法易于实现,自动化程度高。通过实验分析可知得到的结果能较准确表示实际地形,分类结果能满足大中尺度研究的需要。  相似文献   

6.
文中提出一种基于多方向剖面线Douglas-Pucker(DP)算法简化的数字高程模型(DEM)综合方法,首先通过一定角度间隔旋转DEM,获得不同方向的剖面线;然后通过剖面线DP算法的简化获得特征;在此基础上,通过抑制局部极值,融合多方向的特征点,同时消除冗余;最后利用这些点构建三角网,再内插成规则DEM获得保持特征的DEM综合结果。利用两组2m格网的DEM数据进行实验,通过结果的定量和定性分析可以发现,文中方法比传统两个方向的简化方法可以获得更高精度的综合结果。  相似文献   

7.
顾及地貌特征的矿区地表塌陷DEM的生成方法   总被引:2,自引:0,他引:2  
王京卫  王倩  李法理  马东岭 《测绘科学》2008,33(2):127-129,136
地下煤炭资源开采导致矿区地表塌陷和矿区地形的变化,直接由开采沉陷下沉预计数据生成的DEM不能表现矿区地表塌陷后的地形状况。通过在开采沉陷下沉预计程序中增加高程修正计算功能,对矿区原始地貌高程进行下沉修正计算,生成矿区地表塌陷高程数据文件,由该数据文件可以生成顾及地貌特征的矿区地表塌陷DEM。该方法操作和实现简单,生成的DEM精度可靠,能够表现矿区地表塌陷后的地形状况,可以作为矿区地理信息系统的基础数据,对于指导开采沉陷的防治和治理具有重要意义。  相似文献   

8.
周访滨  邹联华  张晓炯  孟凡一 《测绘通报》2019,(10):101-104,132
栅格DEM微地形分类是数字地形精细化应用的基础,基于规则化知识的栅格DEM微地形分类方法存在自动化程度低、分类残缺等问题。本文利用BP神经网络的优势构建了栅格DEM微地形分类的人工智能方法与实现途径。以山体部位分类为微地形分类典型样例进行试验验证与分析,试验结果表明,栅格DEM微地形分类的BP神经网络法较已有的地形因子叠加分析方法存在明显优势,不仅在流程上可避免烦琐的数据叠加分析过程,而且分类结果的完整性和错分率都得到有效改善;在山体部位分出的6种微地形中,冲积地对该方法适应性最强,准确率为100%,背坡的适应性最弱准确率为89.23%。  相似文献   

9.
The 3D perception of the human eye is more impressive in irregular land surfaces than in flat land surfaces. The quantification of this perception would be very useful in many applications. This article presents the first approach to determining the visible volume, which we call the 3D‐viewshed, in each and all the points of a DEM (Digital Elevation Model). Most previous visibility algorithms in GIS (Geographic Information Systems) are based on the concept of a 2D‐viewshed, which determines the number of points that can be seen from an observer in a DEM. Extending such a 2D‐viewshed to 3D space, then to all the DEM‐points, is too expensive computationally since the viewshed computation per se is costly. In this work, we propose the first approach to compute a new visibility metric that quantifies the visible volume from every point of a DEM. In particular, we developed an efficient algorithm with a high data and calculation re‐utilization. This article presents the first total‐3D‐viewshed maps together with validation results and comparative analysis. Using our highly scalable parallel algorithm to compute the total‐3D‐viewshed of a DEM with 4 million points on a Xeon Processor E5‐2698 takes only 1.3 minutes.  相似文献   

10.
3维Douglas-Peucker算法及其在DEM自动综合中的应用研究   总被引:12,自引:0,他引:12  
在分析2维Douglas-Peucker算法原理实质的基础上,提出3维Douglas-Peucker算法,并将此法应用到对DEM的基础———3维离散点的自动综合上。采用计算机程序对新算法进行的验证,初步结果表明该算法能较好地筛选出DEM整体及局部范围的地貌特征点,其计算效率也较令人满意。  相似文献   

11.
分形网络演化算法(fractal net evolution approach,FNEA)是一种有效的多尺度影像分割算法,但对于具有斑点噪声、局部区域对比度低等特点的高分辨率合成孔径雷达(synthetic aperture radar,SAR)图像,直接应用FNEA算法得到的分割结果难以用于后续的面向对象影像分析。提出了基于边缘约束的FNEA(edge restricted FNEA,eFNEA)算法,通过加入边缘信息和构建异质性规则来为分割融入更多信息,提高分割效果。实验结果表明,对于微弱边缘和噪声污染严重等情形,eFNEA算法的分割结果均优于FNEA算法。  相似文献   

12.
流域栅格河网提取是数字地形分析的一个重要应用。为减少数字高程模型(DEM)预处理而产生的伪河道及平行河道,提出基于并行化多流向策略的栅格河网提取算法。通过水流传输矩阵模拟水量的自然流动过程,可直接应用于原始DEM。从河网空间形态和算法运行效率两方面与串行MFD算法、R&N算法及D8算法进行对比,结果表明,多流向策略得到的河网与实际地形形态更加吻合,使用并行策略后,算法的效率比也较其他算法有明显提升。  相似文献   

13.
Texture mapping generates photorealistic representations of three‐dimensional (3D) geometric objects and enhances the spatial perception of areas of interest. Over the past two decades, even though various approaches for 3D urban models have been investigated, their use has been limited because of the lack of spatial accuracy, details, and the complex processes. It is difficult to maintain highly detailed texture information without using a hybrid of aerial image and ground‐based imaging techniques, which are costly. Furthermore, it is hard to develop a fully automated process for 3D urban mapping that achieves high spatial accuracy. With regard to the issues, this research aims to develop a semi‐automated process for 3D building models that would help image‐based approaches. It helps acquire qualified texture information and improve the appearance of building façades in a large city. In particular, this research first investigates an optimal overlap of consecutive aerial images that generates sufficient information to texture each façade, thus making this process more cost‐effective. Second, this research develops an application to semi‐automatically build 3D buildings and textured 3D buildings. The application is developed in C++. The textured 3D building models are quantitatively and qualitatively assessed to determine the usability of the semi‐automated process.  相似文献   

14.
The accuracy and efficiency of the simulations in distributed hydrological models must depend on the proper estimation of flow directions and paths. Numerous studies have been carried out to delineate the drainage patterns based on gridded digital elevation models (DEMs). The triangulated irregular network (TIN) has been increasingly applied in hydrological applications due to the advantages of high storage efficiency and multi‐scale adaptive performance. Much of the previous literature focuses mainly on filling the depressions on gridded DEMs rather than treating the special cases in TIN structures, which has hampered its applications to hydrological models. This study proposes a triangulation‐based solution for the removal of flat areas and pits to enhance the simulation of flow routing on triangulated facet networks. Based on the drainage‐constrained TIN generated from only a gridded DEM by the compound point extraction (CPE) method, the inconsistent situations including flat triangles, V‐shape flat edges and sink nodes are respectively identified and rectified. The optimization algorithm is an iterative process of TIN reconstruction, in which the flat areas are generalized into their center points and the pits are rectified by embedding break lines. To verify the proposed algorithm and investigate the potential for flow routing, flow paths of steepest descent are derived by the vector‐based tracking algorithm based on the optimized TIN. A case study of TIN optimization and flow path tracking was performed on a real‐world DEM. The outcomes indicate that the proposed approach can effectively solve the problem of inconsistencies without a significant loss in accuracy of the terrain model.  相似文献   

15.
In this study, we present a newly developed method for the estimation of surface flow paths on a digital elevation model (DEM). The objective is to use a form‐based algorithm, analyzing flow over single cells by dividing them into eight triangular facets and to estimate the surface flow paths on a raster DEM. For each cell on a gridded DEM, the triangular form‐based multiple flow algorithm (TFM) was used to distribute flow to one or more of the eight neighbor cells, which determined the flow paths over the DEM. Because each of the eight facets covering a cell has a constant slope and aspect, the estimations of – for example – flow direction and divergence/convergence are more intuitive and less complicated than many traditional raster‐based solutions. Experiments were undertaken by estimating the specific catchment area (SCA) over a number of mathematical surfaces, as well as on a real‐world DEM. Comparisons were made between the derived SCA by the TFM algorithm with eight other algorithms reported in the literature. The results show that the TFM algorithm produced the closest outcomes to the theoretical values of the SCA compared with other algorithms, derived more consistent outcomes, and was less influenced by surface shapes. The real‐world DEM test shows that the TFM was capable of modeling flow distribution without noticeable ‘artefacts’, and its ability to track flow paths makes it an appropriate platform for dynamic surface flow simulation.  相似文献   

16.
基于DEM提取水域特征的一种算法实现   总被引:2,自引:0,他引:2  
本文提出并实现了一种基于规则格网DEM的地形特征线提取算法。该算法基于水文模拟方法,提出了平地、洼地的结构模型,研究了它们形成复杂洼地的拓扑关系,在此基础上设计了洼地填平等算法,简便快捷,在邙山小流域水土保持项目中得到应用,效果较好。  相似文献   

17.
月面形貌的3维可视化算法   总被引:1,自引:0,他引:1  
基于大范围地形可视化算法研究的基础上,对平面geometry clipmaps算法进行改进,利用GPU的顶点着色器实现平面地形向球面地形的投影变换,并综合利用球面视域裁剪、球面视点控制等技术,使geometry clipmaps算法适用于球面海量地形数据的3维可视化;收集处理月球全球影像和形貌高程数据,对算法进行验证,实现月球表面形貌的实时动态3维可视化.试验表明:绘制算法可不受数据量大小的限制、绘制效率高、效果逼真,但存在两极变形较大的缺点.
Abstract:
Based on the study of visualization arithmetic of large area terrain, plane geometry clipmaps algorithm is improved. Projection transformation from plane landform to sphere landform was realized by using GPU vertex shader. In that improved algorithm, methods such as sphere vision field culling and sphere viewpoint control are used.That makes geometry clipmops algorithm more effective in 3D visualization of massive sphere terrain data. The whole moon image and DEM data are collected and disposed, which are used to verify the capability of that algorithm, realizing dynamic and real time 3D visualization of moon surface. The experiments show that the graphic algorithm isn't limited by data quantity, which is of high efficiency and reality simulation, but the two-pole distortion is serious.  相似文献   

18.
对传统的线性预测算法进行改进,通过粗差剔除、初始点选取、特殊地形分析及光滑度检验等步骤提高了滤波精度.利用ISPRS发布的6组标准测试数据与原方法进行实验比较,结果证明,改进后的算法提高了滤波总精度以及地面点分类精度.  相似文献   

19.
Depression filling is a critical step in distributed hydrological modeling using digital elevation models (DEMs). The traditional Priority‐Flood (PF) approach is widely used due to its relatively high efficiency when dealing with a small‐sized DEM. However, it seems inadequate and inefficient when dealing with large high‐resolution DEMs. In this work, we examined the relationship between the PF algorithm calculation process and the topographical characteristics of depressions, and found significant redundant calculations in the local micro‐relief areas in the conventional PF algorithm. As such calculations require more time when dealing with large DEMs, we thus propose a new variant of the PF algorithm, wherein redundant points and calculations are recognized and eliminated based on the local micro‐relief water‐flow characteristics of the depression‐filling process. In addition, depressions and flatlands were optimally processed by a quick queue to improve the efficiency of the process. The proposed method was applied and validated in eight case areas using the Shuttle Radar Topography Mission digital elevation model (SRTM‐DEM) with 1 arc‐second resolution. These selected areas have different data sizes. A comparative analysis among the proposed method, the Wang and Liu‐based PF, the improved Barnes‐based PF, the improved Zhou‐based PF, and the Planchon and Darboux (P&D) algorithms was conducted to evaluate the accuracy and efficiency of the proposed algorithm. The results showed that the proposed algorithm is 43.2% (maximum) faster than Wang and Liu's variant of the PF method, with an average of 31.8%. In addition, the proposed algorithm achieved similar performance to the improved Zhou‐based PF algorithm, though our algorithm has the advantage of being simpler. The optimal strategies using the proposed algorithm can be employed in various landforms with high efficiency. The proposed method can also achieve good depression filling, even with large amounts of DEM data.  相似文献   

20.
任自珍  岑敏仪  张同刚  周国清 《测绘科学》2010,35(6):134-136,141
激光雷达技术(LiDAR)已广泛应用于数字高程模型(DEM)的快速获取和三维城市模型的建立中,但仍有许多不足之处,需要做更深入的研究。本文介绍了一种新的建筑物提取方法,称之为Fc-S法。该方法首先利用等高线特征进行滤波,从LIDAR数据内插的数字表面模型(DSM)中提取出DEM,利用DSM与DEM的高差阈值和DSM边缘特征参数去掉地面点和汽车等矮小物体,获得主要包含植被和建筑物的地物点群,然后对地物点群进行分割,利用二次梯度和面积等参数去掉植被点,并采用迭代逼近的方法精化建筑物。文章通过实验对所提方法进行验证,并借助高分辨率的航空影像对建筑物提取结果进行评估,评估结果表明该方法能够在地形起伏的区域中较准确地提取出建筑物。  相似文献   

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