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1.
The computation of least-cost paths over a cost surface is a well-known and widely used capability of raster geographic information systems (GISs). It consists in finding the path with the lowest accumulated cost between two locations in a raster model of a cost surface, which results in a string-like, thin and long sequence of cells. In this article, a new extension of raster-based least-cost path modelling is proposed. The new modelling approach allows the computation of paths or corridors with a fixed width, larger than one cell. These swaths are called wide paths and may be useful in circumstances where the detail level of the raster cost surfaces is higher than the width of the desired path or corridor. The wide path model presented in the article is independent of the choice of least-cost algorithms, because the transformation from regular to wide paths is applied to the construction of nodes and edges of an induced graph. The article gives the foundations and discusses the particularities of such paths, regardless of the imposed width, and explores the difference from the usual least-cost path model. Test cases were included, one hypothetical and the other with real data. The results are coherent and indicative of the applicability of wide paths.  相似文献   

2.
The transformation of tropical ecosystems by humans have resulted in forest loss, which, in turn, have caused negative impacts on biodiversity and the provisioning of ecosystem services. There is an urgent need to plan the restoration of these human-modified landscapes, using methodological approaches that consider key processes occurring at different spatial scales while engage local community participation, offering them the best possibilities of tangible benefits. In this study, was evaluated the landscape spatial pattern and local conservation status of existing forest remnants, showing an analysis of possible restoration scenarios for a human-modified landscape in La Montaña, an indigenous region in southwestern Mexico. Therefore, landscape and local scale approaches were linked to identify specific landscape elements where efforts to improve connectivity must be concentrated. Also, this approach allowed finding a set of species from reference sites that showed the best socioecological characteristics to be used in different restoration strategies. As expected, La Montaña region showed a spatial pattern typical of highly human-modified landscapes, i.e., several small (<21 ha) and irregular forest remnants with strong forest edge effects. Furthermore, these small and irregular forest fragments displayed forest structure, diversity and composition characteristics similar to those communities disturbed by selective harvesting or in an early successional phase. However, about 100 of woody species were found inside the fragments, some with important potential to provide ecosystem services. The landscape connectivity was very low, and an analysis of possible restoration scenarios showed that is equally important to restore the productive areas as well as open forest, to recover up to 47% of landscape connectivity. In this sense, it was proposed a productive restoration strategy to enrich open forests and create biodiversity-friendly habitat in agricultural areas, using species with high socioecological potential. We believe that the same approach could be applied to other highly human-modified tropical landscapes with similar socioecological problems.  相似文献   

3.
4.
CityGML (City Geography Markup Language), the OGC (Open Open Geospatial Consortium) standard on three-dimensional (3D) city modeling, is widely used in an increasing number of applications, because it models a city with rich geometrical and semantic information. The underlying building model differentiates four consecutive levels of detail (LoDs). Nowadays, most city buildings are reconstructed in LoD3, while few landmarks in LoD4. For visualization or other purposes, buildings in LoD2 or LoD1 need to be derived from LoD3 models. But CityGML does not indicate methods for the automatic derivation of the different LoDs. This article presents an approach for deriving LoD2 buildings from LoD3 models which are essentially the exterior shells of buildings without opening objects. This approach treats different semantic components of a building separately with the aim to preserve the characteristics of ground plan, roof, and wall structures as far as possible. The process is composed of three steps: simplifying wall elements, generalizing roof structures, and then reconstructing the 3D building by intersecting the wall and roof polygons. The first step simplifies ground plan with wall elements projected onto the ground. A new algorithm is developed to handle not only simple structures like parallel and rectangle shapes but also complicated structures such as non-parallel, non-rectangular shapes and long narrow angles. The algorithm for generalizing roof structure is based on the same principles; however, the calculation has to be conducted in 3D space. Moreover, the simplified polygons of roof structure are further merged and typified depending on the spatial relations between two neighboring polygons. In the third step, generalized 3D buildings are reconstructed by increasing walls in height and intersecting with roof structures. The approach has been implemented and tested on a number of 3D buildings. The experiments have verified that the 3D building can be efficiently generalized, while the characteristics of wall and roof structure can be well preserved after the simplification.  相似文献   

5.
Spatiotemporal proximity analysis to determine spatiotemporal proximal paths is a critical step for many movement analysis methods. However, few effective methods have been developed in the literature for spatiotemporal proximity analysis of movement data. Therefore, this study proposes a space-time-integrated approach for spatiotemporal proximal analysis considering space and time dimensions simultaneously. The proposed approach is based on space-time buffering, which is a natural extension of conventional spatial buffering operation to space and time dimensions. Given a space-time path and spatial tolerance, space-time buffering constructs a space-time region by continuously generating spatial buffers for any location along the space-time path. The constructed space-time region can delimit all space-time locations whose spatial distances to the target trajectory are less than a given tolerance. Five space-time overlapping operations based on this space-time buffering are proposed to retrieve all spatiotemporal proximal trajectories to the target space-time path, in terms of different spatiotemporal proximity metrics of space-time paths, such as Fréchet distance and longest common subsequence. The proposed approach is extended to analyze space-time paths constrained in road networks. The compressed linear reference technique is adopted to implement the proposed approach for spatiotemporal proximity analysis in large movement datasets. A case study using real-world movement data verifies that the proposed approach can efficiently retrieve spatiotemporal proximal paths constrained in road networks from a large movement database, and has significant computational advantage over conventional space-time separated approaches.  相似文献   

6.
The accurate location and allocation of disaster emergency shelters are key components of effective urban planning and emergency management. Various models have been developed to solve the location-allocation problem, but gaps remain with regard to model realism and associated applicability. For the available location and allocation models of earthquake emergency shelters, uncertainty with respect to earthquake hazard, population exposure, rate of damage to buildings and the effects of evacuee behavior are often neglected or oversimplified. Moreover, modifying the models can be an alternative means of improving the solution quality when the optimization algorithm has difficulty coping with a complex, high-dimensional problem. This article develops a scenario-based hybrid bilevel model that addresses the concerns related to high-dimensional complexity and provides a higher degree of realism by incorporating the uncertainties of population dynamics and earthquake damage scenarios into location-allocation problems for earthquake emergency shelters. A modified particle swarm optimization algorithm combined with a simulated annealing algorithm was applied to derive solutions using the hybrid bilevel model and a conventional multi-objective model, and the solutions obtained using the two models were then compared. The novel features of the study include the hybrid bilevel model that considers the dynamic number of evacuees and its implementation for earthquake emergency shelter location and allocation. The results show that the solutions significantly differ between daytime and nighttime. When applied to the multi-objective model, the optimization algorithm is time consuming and may only find the local optima and provide suboptimal solutions in the considered scenarios with more evacuees. By contrast, the hybrid bilevel model shows more desirable performance because it significantly reduces the dimensionality of the location-allocation problem based on a two-step-to-reach approach. The proposed hybrid bilevel model is proven to be useful for optimal shelter allocation, and the presented results can be used as a reference for balancing the interests of the government and residents during the planning of shelters in Beijing.  相似文献   

7.
Currently, 2D-based analogue building subdivision plans are used to represent the spatial extent of private, public and communal property ownership rights. These plans are recognized as posing a range of challenges in terms of communicating the spatial complexity of ownership spaces within multi-storey buildings. In response to these challenges, three-dimensional (3D) digital data environments are being investigated as a potential approach for managing complex, vertically stratified ownership arrangements. The argument presented in this article is that Building Information Modelling (BIM) can be adopted for 3D digital management of data related to complex ownership spaces. BIM provides a common and 3D digital data sharing space, underpinning a reliable basis for facilitating collaboration and decision-making over the lifecycle of buildings. However, ownership attributes and the spatial structure of ownership arrangements inside buildings are yet to be accommodated within the BIM data environment. In this article, we present a range of required data elements for managing complex ownership spaces, which have been elicited by investigating current practices pertaining to subdivision of ownership spaces within multi-storey buildings in Melbourne, Australia. An open data model in the BIM domain is extended with these data elements and a prototype model for a real multi-storey building is implemented to demonstrate the viability of the extended data model for 3D digital management and visualization of data related to complex ownership arrangements.  相似文献   

8.
9.
Urban green spaces provide essential ecosystem services and improve resident quality of life, but open space networks are often fragmented by urban development, and it is difficult to reclaim natural lands after they have been built up. Shrinking cities (i.e., cities experiencing population decline) typically contain an abundance of vacant and abandoned residential buildings that are demolished for safety and maintenance reasons. The resulting empty lots can potentially be reclaimed as natural areas to defragment the green network and increase open space connectivity. To date however, planning efforts have largely ignored post-demolition land uses for these lots, allowing many to become empty wastelands. This research approaches this gap by presenting an alternative plan for residential demolition sites using landscape ecology principles and methods to incorporate them into the open space network. Using Buffalo, NY – a typical rustbelt shrinking city – as a case study, areas most at risk for experiencing demolitions are identified using a clustering technique, and each building within the cluster is assigned a likelihood it will be demolished using a logit model. Properties with the highest risk for demolition are then prioritized based on their ability to contribute to and connect the open space network using landscape connectivity metrics. Results indicate the approach can foster large increases in green network connectivity using small parcels (a 356% increase in total open space area was observed in this study after three years of purposeful selection), allowing cities to reclaim unused urban areas and defragment the open space network.  相似文献   

10.
Analysis of potential spatial behavior in transport infrastructures is usually carried out by means of a digital network. A basic condition for such a network analysis has traditionally been the desire to find solutions to optimization problems and to achieve greater efficiency in industry. Geographic information system (GIS) tools for network analysis are overwhelmingly targeted at finding solutions to optimization problems, which include the shortest path problem and the traveling salesman problem. This article addresses the problem of the lack of tools for finding solutions to a class of constraint satisfaction problems that are of potential interest to behavioral geographers. Constraint satisfaction problems differ from optimization problems in that they lack an expression to be maximized or minimized. We describe how a constraint-based approach to network analysis can be applied to search for ‘excess routes’ that are longer or in other ways exceed single, optimal routes. Our analysis considers both round-trips and travel from A to B and defines a set of constraints that can characterize such paths. We present a labeling algorithm that can generate solutions to such excess route problems.  相似文献   

11.
Conventional methods have difficulties in forming optimal paths when raster data are used and multi‐objectives are involved. This paper presents a new method of using ant colony optimization (ACO) for solving optimal path‐covering problems on unstructured raster surfaces. The novelty of this proposed ACO includes the incorporation of a couple of distinct features which are not present in classical ACO. A new component, the direction function, is used to represent the ‘visibility’ in the path exploration. This function is to guide an ant walking toward the final destination more efficiently. Moreover, a utility function is proposed to reflect the multi‐objectives in planning applications. Experiments have shown that classical ACO cannot be used to solve this type of path optimization problems. The proposed ACO model can generate near optimal solutions by using hypothetical data in which the optimal solutions are known. This model can also find the near optimal solutions for the real data set with a good convergence rate. It can yield much higher utility values compared with other common conventional models.  相似文献   

12.
Fine-resolution population mapping using OpenStreetMap points-of-interest   总被引:1,自引:0,他引:1  
Data on population at building level is required for various purposes. However, to protect privacy, government population data is aggregated. Population estimates at finer scales can be obtained through areal interpolation, a process where data from a first spatial unit system is transferred to another system. Areal interpolation can be conducted with ancillary data that guide the redistribution of population. For population estimation at the building level, common ancillary data include three-dimensional data on buildings, obtained through costly processes such as LiDAR. Meanwhile, volunteered geographic information (VGI) is emerging as a new category of data and is already used for purposes related to urban management. The objective of this paper is to present an alternative approach for building level areal interpolation that uses VGI as ancillary data. The proposed method integrates existing interpolation techniques, i.e., multi-class dasymetric mapping and interpolation by surface volume integration; data on building footprints and points-of-interest (POIs) extracted from OpenStreetMap (OSM) are used to refine population estimates at building level. A case study was conducted for the city of Hamburg and the results were compared using different types of POIs. The results suggest that VGI can be used to accurately estimate population distribution, but that further research is needed to understand how POIs can reveal population distribution patterns.  相似文献   

13.
Quality assessment for building footprints data on OpenStreetMap   总被引:1,自引:0,他引:1  
In the past two years, several applications of generating three-dimensional (3D) buildings from OpenStreetMap (OSM) have been made available, for instance, OSM-3D, OSM2World, OSM Building, etc. In these projects, 3D buildings are reconstructed using the buildings’ footprints and information about their attributes, which are documented as tags in OSM. Therefore, the quality of 3D buildings relies strongly on the quality of the building footprints data in OSM. This article is dedicated to a quality assessment of building footprints data in OSM for the German city of Munich, which is one of the most developed cities in OSM. The data are evaluated in terms of completeness, semantic accuracy, position accuracy, and shape accuracy by using building footprints in ATKIS (German Authority Topographic–Cartographic Information System) as reference data. The process contains three steps: finding correspondence between OSM and ATKIS data, calculating parameters of the four quality criteria, and statistical analysis. The results show that OSM footprint data in Munich have a high completeness and semantic accuracy. There is an offset of about four meters on average in terms of position accuracy. With respect to shape, OSM building footprints have a high similarity to those in ATKIS data. However, some architectural details are missing; hence, the OSM footprints can be regarded as a simplified version of those in ATKIS data.  相似文献   

14.
Data layers that represent geographical constraints in a multidimensional GIS model must be appropriately weighted to effectively account for the diversity as well as the functional and spatial interrelationships between the constraints. This paper presents a spatial analysis weighting algorithm (SAWA) using Voronoi diagrams. The basic functions of the SAWA are defined so that the spatialization of weights is done according to two approaches: a global spatialization method based on the statistical distribution of the original data and a contextual approach where neighbourhood defined by Voronoi diagrams is integrated into the weighting functions. Different simulations on artificial and real maps applied to the problem of shortest path optimisation are analysed. The results show that the effective integration of the spatial dimension in a weighting process is not only possible but also improves the optimisation of shortest paths. Research is continuing to improve the contextual phase of the algorithm.  相似文献   

15.
王凌霄  贾婧 《热带地理》2021,41(4):834-844
目前海岛经济快速发展,为避免海岛建筑无序扩建,了解海岛建筑分布特征尤为重要。机器学习方法是从高分遥感影像提取地物目标的常见方式,然而建筑物遥感特征复杂,机器学习方法出现鲁棒性差、难以充分挖掘深层次特征的弊端。文章提出基于DeepLabv3plus网络模型的深度学习语义分割方法提取海岛建筑,并对网络结构进行改进,使用组归一化(GN)方法替代批归一化(BN)以适合小batch size下的语义分割操作。针对海岛建筑数据量较少的问题,采用迁移学习策略,设计基于多源数据的国内城市建筑数据集的预训练样本智能采集和标注方法,再人工标注中国部分海岛建筑进行算法实验。结果表明,在batch size较小时,基于GN的DeepLabv3plus语义分割算法的平均精度和mIoU均得到提升,能够获得更为精确的像素级海岛建筑提取结果。  相似文献   

16.
Adding building labels greatly improves the recognizability of buildings and the readability of three-dimensional (3D) city scenes. However, building label placement is much more complex in 3D scenes than in two-dimensional (2D) maps. The annotation effect is influenced by the attributes of the 3D label, building visibility, and the spatial relationship between the building and viewpoint. In this context, automatically generating building labels for 3D scenes during interactions requires highly complex computations. By contrast, evaluating candidate labels and then selecting the suitable label for each building can be effectively implemented. This paper introduces an approach for labeling buildings in 3D scenes based on evaluations of label candidates. The proposed method predefines a candidate label set for each building. These candidates are then evaluated in terms of their attributes and the relationship between the labels and viewpoint at runtime. The best candidate label, or a situational alternative for each building, is then placed in order of comprehensive label priority to avoid annotation conflicts. A series of experiments demonstrate that this method effectively enhances the correlation of labels and buildings, improves interactive efficiency, and realizes a viable global label layout.  相似文献   

17.
A city can be topologically represented as a connectivity graph, consisting of nodes representing individual spaces and links if the corresponding spaces are intersected. It turns out in the space syntax literature that some defined topological metrics can capture human movement rates in individual spaces. In other words, the topological metrics are significantly correlated to human movement rates, and individual spaces can be ranked by the metrics for predicting human movement. However, this correlation has never been well justified. In this paper, we study the same issue by applying the weighted PageRank algorithm to the connectivity graph or space–space topology for ranking the individual spaces, and find surprisingly that: (1) the PageRank scores are better correlated to human movement rates than the space syntax metrics, and (2) the underlying space–space topology demonstrates small world and scale free properties. The findings provide a novel justification as to why space syntax, or topological analysis in general, can be used to predict human movement. We further conjecture that this kind of analysis is no more than predicting a drunkard's walking on a small world and scale free network.  相似文献   

18.
不规则三角网(TIN)可以逼真的模拟地形表面,因此被广泛应用于地学领域。Delaunay三角剖分算法是构建TIN网的最优算法,该文对传统Delaunay三角网构建算法进行分析,提出了一种针对大规模离散数据点生成TIN的高效合成算法。该算法首先根据离散点的分布位置和密度对其进行四叉树区域划分;然后以每个叶子节点的边界四边形为凸包,采用逐点插入法构建三角网;最后采用顶点合并法自底向上合并具有相同父节点的4个子节点,生成Delaunay三角网。实验结果表明,该算法时间复杂度较低,有效提高了TIN网的构建效率。  相似文献   

19.
Three-dimensional (3D) building models are essential for 3D Geographic Information Systems and play an important role in various urban management applications. Although several light detection and ranging (LiDAR) data-based reconstruction approaches have made significant advances toward the fully automatic generation of 3D building models, the process is still tedious and time-consuming, especially for massive point clouds. This paper introduces a new framework that utilizes a spatial database to achieve high performance via parallel computation for fully automatic 3D building roof reconstruction from airborne LiDAR data. The framework integrates data-driven and model-driven methods to produce building roof models of the primary structure with detailed features. The framework is composed of five major components: (1) a density-based clustering algorithm to segment individual buildings, (2) an improved boundary-tracing algorithm, (3) a hybrid method for segmenting planar patches that selects seed points in parameter space and grows the regions in spatial space, (4) a boundary regularization approach that considers outliers and (5) a method for reconstructing the topological and geometrical information of building roofs using the intersections of planar patches. The entire process is based on a spatial database, which has the following advantages: (a) managing and querying data efficiently, especially for millions of LiDAR points, (b) utilizing the spatial analysis functions provided by the system, reducing tedious and time-consuming computation, and (c) using parallel computing while reconstructing 3D building roof models, improving performance.  相似文献   

20.
Tsunamis can cause catastrophic loss of life, destruction of property, engineered structures and coastal infrastructure, and they can lead to major economic losses. Even though tsunamis are relatively rare in the Mediterranean Sea, their potential danger to cities along the Mediterranean coast cannot be neglected. In order to create awareness among the potentially affected people it is important to know the risk and vulnerability of the population and infrastructure related to a possible tsunami impact. In this work a hazard, vulnerability and risk analysis for buildings in two districts of Alexandria was carried out. Relevant input parameters were derived mainly from remote sensing and field data and were analyzed with a geographical information system (GIS). Based on historical records of past tsunamis, two inundation scenarios of 5 m and 9 m were defined and modeled applying a bath-type model. The resulting tsunami building risk zone maps showed that 12% of the buildings in El Gomrok district are at high or very high risk for the 5 m scenario, while the risk for El Montazah area is low. For the 9 m scenario, on the other hand, the majority of the buildings in both districts, 56% of El Gomrok, and 60% of El Montazah, are in the high or very high risk zone. An analysis of the building use indicated that the majority of these buildings are residential and commercial types, highlighting that the potential consequences of a tsunami could be severe. Due to the scarcity of historical data no frequency could be associated with the two selected scenarios. While both are credible we consider the 5 m scenario as possible but unlikely and the 9 m scenario as unlikely.  相似文献   

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