首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 46 毫秒
1.
支持地图综合的面状目标约束Delaunay三角网剖分   总被引:6,自引:0,他引:6  
针对多边形面状目标的综合问题,建立了二维空间中约束Delaunay三角网剖分结构,融入多边形的环、岛屿、边界、顶点的描述,通过形式化条件检索,在该结构上提取二维空间中各种感兴趣的由剖分三角形组成的区域,用于支持地图综合中邻近多边形的搜索、多边形弯曲部位的识别、冲突关系探测、多边形合并等操作。并对基于骨架线的图结构建立、分枝宽度计算等几何问题进行了详细讨论,指出了其在诸如双线河中轴化、街道中轴线网络模型建立、多边形合并中的邻近关系分析、面状目标注记自动定位领域的支持作用。  相似文献   

2.
基于二叉树思想的任意多边形三角剖分递归算法   总被引:14,自引:0,他引:14  
提出了一种基于二叉树思想的任意多边形三角剖分递归算法。该算法采用二叉树思想,确定剖分三角形的二叉树状结构,并采用递归算法实现。这算法可适用于任意形状的凹或凸多边形,也适用于包含岛屿的多边形。此外,在考虑边界点高程的基础上,可充分顾及地形特征。该算法完全适用于长距离河流流域的三维面状表达。  相似文献   

3.
基于单调链和STR树的简单要素模型多边形叠置分析算法   总被引:2,自引:0,他引:2  
陈占龙  吴信才  吴亮 《测绘学报》2010,39(1):102-108
针对简单要素类叠置分析的特点,利用STR(sort-tile-recursive)树索引改进算法能够将尽量多的多边形节点存储在STR树的叶节点中,减少在空间数据库中检索多边形时的磁盘读取次数。算法对多边形边界进行关于坐标轴的单调链分割,并在多边形求交过程中引入平面图的概念,利用平面图元素与各个多边形的拓扑关系来组织叠加后的多边形。该算法能有效减少求交点的时间,在线段求交中加入对连续出入点特殊数据的处理。同时该算法使用单调链减少多边形求交过程的比较次数,与其他使用双链表或单链表的算法相比具有占用空间少及处理速度快的特点。  相似文献   

4.
This is the third of a four-part series on the development of a general framework for error analysis in measurement-based geographic information systems (MBGIS). In this paper, we study the characteristics of error structures in intersections and polygon overlays. When locations of the endpoints of two line segments are in error, we analyze errors of the intersection point and obtain its error covariance matrix through the propagation of the error covariance matrices of the endpoints. An approximate law of error propagation for the intersection point is formulated within the MBGIS framework. From simulation experiments, it appears that both the relative positioning of two line segments and the error characteristics of the endpoints can affect the error characteristics of the intersection. Nevertheless, the approximate law of error propagation captures nicely the error characteristics under various situations. Based on the derived results, error analysis in polygon-on-polygon overlay operation is also performed. The relationship between the error covariance matrices of the original polygons and the overlaid polygons is approximately established.This project was supported by the earmarked grant CUHK 4362/00H of the Hong Kong Research grants Council.  相似文献   

5.
基于曲面方程的三角形网格模型求交方法   总被引:1,自引:0,他引:1  
在应用GIS不规则三角网的地层建模、表达和分析的研究过程中,会涉及到大量复杂的三角网格模型的求交运算。本文提出了一种基于曲面方程的三角形网格模型求交算法。该算法首先通过三维点要素,插值拟合出两个曲线方程,然后求解方程组获得交线方程,再将该交线分别投影到三角形网格上,获得顺序的投影三角形组,最后对两个三角形组做求交运算。该算法能快速有效地排除不相交三角形,同时,对候选三角形和三角形交线依次记录,大大减少了运算时间。  相似文献   

6.
分析了位于建筑物多边形外侧的凹部结构特征及其类型,探讨了一种基于凹部层次结构的建筑物多边形渐进式化简方法,即以三角形为形状基元,用约束Delaunay三角化方法对建筑物多边形进行空间剖分,从凹部三角形树中提取三角形序列,通过匹配特征序列识别凹部的基本模式,以确定和实施相应的凹部化简方法,在此基础上迭代执行识别-化简过程,以实现对建筑物复杂凹部的渐进式化简。实验分析表明,该方法具有结构化和渐进综合的特点。  相似文献   

7.
将传统上广泛使用的“种子法”和“矢量求交法”的思想相结合 ,提出了一种基于约束Delaunay三角网结构的多边形生成算法。详细描述了该方法的基本思想 ,在实验基础上分析了算法的特点。  相似文献   

8.
Overlay of Two Simple Polygons with Indeterminate Boundaries   总被引:1,自引:0,他引:1  
This article outlines procedures that can be used to determine the boundaries and attributes associated with the resultant regions from the topological overlay of two simple polygons with indeterminate boundaries. After reviewing a definition of a simple polygon with indeterminate boundaries, this study first identifies the 10 resultant regions and 1,024 possible topological configurations from the overlay. Procedures for computing the boundaries of the 10 regions are discussed. Methods for determining the attributes associated with the 10 resultant regions are described. The effect of three typical overlay operations – intersection, difference, and union – on resultant regions is also discussed.  相似文献   

9.
提出一种基于线段操作的简单多边形求差算法。该算法的主要过程为:应用基于单调链的扫描线求交算法,求取交点,该过程减少了求交过程中的比较次数,从而提高了求交效率。基于线段操作的结果多边形连接算法,该过程利用基础的计算几何理论,寻找构成结果多边形的边,得到两个多边形的差。实验表明该算法思路简单,数据结构简单,易于编程实现,对于简单多边形求差问题具有普适性。  相似文献   

10.
矢量多边形的栅格化算法是地理信息系统的基础算法之一。本文通过分析比较,认为边标志算法于众多栅格化算法中最为适合地理信息系统,并通过简化边界标志过程进行了改进,使得处理流程更为简单清晰,实现更为方便,算法更为精确有效。该改进算法使用统一的相加方法进行边界标志,无需对特殊顶点、尖锐多边形、带岛多边形等进行判断和边界转换,便可一次性正确标志,且无需顾及多边形边的存储顺序,更加适合地理信息系统矢量多边形的数据结构。  相似文献   

11.
Polygonal object is a fundamental type of geometric data in vector GIS. The key step cleaning topological relationship after data collection of polygonal layer is to build polygonal objects from digital arcs. The raw digital arcs may intersect with each other. The algorithm for building polygonal objects after the raw arcs have been split at all intersections is presented. The build-up of polygonal objects in this paper is designed to be implemented by two steps. The first step is to extract all the polygons needed for build-up of polygonal objects from arcs. The second step is to organize polygonal objects from these polygons. For the first step, a tracing algorithm is proposed. The algorithm merely extracts the polygons needed for the build-up of polygonal objects, which is a subset of all the possible polygons that can be induced from the arcs. For the second step, an algorithm based on a specially designed order of polygons is advanced. All the topological relationships among the polygons are shown in a single scan. Experiments show that the two algorithms together offer a robust and efficient solution for building polygonal objects from intersected arcs.  相似文献   

12.
荣岳成 《测绘学报》2012,41(6):898-903
针对大数据量遥感图像矢量化时间效率低和空间瓶颈问题,采用顶点提取过程中同时进行图斑矢量化的策略,提出一种适应大数据量遥感图像的动态矢量化算法。首先,统计图像中各图斑的顶点个数,将其作为图斑顶点集合能否构成封闭多边形的判定条件;然后,在顶点提取的过程中发现有能够成封闭多边形的图斑顶点集合,立即将其矢量化并释放其所占内存,图斑矢量化时直接将顶点构建成多边形无需生成中间弧段,并即时形成拓扑关系。实验表明,文中算法能快速高效地完成大数据量遥感图像矢量化,速度是ARCGIS(9.2版本)矢量化算法的3~4倍。  相似文献   

13.
针对Delaunay三角网内插多边形的实用性,提出了一种Delaunay三角网快速内插多边形算法,该算法先将多边形的边作为约束数据入网,然后对多边形内部三角形进行清空处理.在影响区域及多边形内部三角形确定上,提出了一种快速解决方法,大大提高了算法的执行效率.  相似文献   

14.
针对Delaunay三角网内插多边形的实用性,提出了一种Delaunay三角网快速内插多边形算法,该算法先将多边形的边作为约束数据入网,然后对多边形内部三角形进行清空处理。在影响区域及多边形内部三角形确定上,提出了一种快速解决方法,大大提高了算法的执行效率。  相似文献   

15.
传统的基于矢量计算的多边形裁剪算法的时间复杂度介于O(Nlog N)~O(N2)之间,且计算过程与特定的复杂数据结构耦合紧密,难以进行底层优化和细粒度并行化。在满足一定误差要求的前提下,采用栅格化处理思想可以实现多边形快速裁剪。本文在已有多边形裁剪算法特征的基础上,提出了一种基于栅格化处理思想的多边形裁剪算法——RaPC算法,并对其误差进行了分析和讨论。试验结果显示,RaPC算法的计算效率随网格单元增大呈幂函数规律降低;当网格大小恒定时,RaPC算法效率随多边形顶点数量呈线性增长,计算时间复杂度为O(N);在处理小数据集时Vatti算法表现出了较高效率,但是在处理包含大量顶点的多边形叠加时,RaPC算法更为高效;RaPC算法的面积误差与网格大小直接相关,提高网格空间分辨率可以有效地降低面积误差。RaPC算法在处理包含大量顶点的多边形叠加分析时比Vatti算法更为高效。  相似文献   

16.
利用射线法判断点在多边形内外的方法简单易用,但是对于交点中含有顶点的情况,使用这种方法将产生奇异性,大大降低判断的准确性。鉴于这种情况,通过对已有的判断点在多边形内外算法的分析与研究,提出了基于反向射线和顶点退化处理相结合判断点在多边形内外的算法,并给出了具体的程序设计以及将该算法推广到了复杂多边形的情况。同时,将该算法应用于某市基础地理信息系统数据预编辑中,结果表明,判断准确率大大提高。  相似文献   

17.
This is the second paper of a four-part series of papers on the development of a general framework for error analysis in measurement-based geographic information systems (MBGIS). In this paper, we discuss the problem of point-in-polygon analysis under randomness, i.e., with random measurement error (ME). It is well known that overlay is one of the most important operations in GIS, and point-in-polygon analysis is a basic class of overlay and query problems. Though it is a classic problem, it has, however, not been addressed appropriately. With ME in the location of the vertices of a polygon, the resulting random polygons may undergo complex changes, so that the point-in-polygon problem may become theoretically and practically ill-defined. That is, there is a possibility that we cannot answer whether a random point is inside a random polygon if the polygon is not simple and cannot form a region. For the point-in-triangle problem, however, such a case need not be considered since any triangle always forms an interior or region. To formulate the general point-in-polygon problem in a suitable way, a conditional probability mechanism is first introduced in order to accurately characterize the nature of the problem and establish the basis for further analysis. For the point-in-triangle problem, four quadratic forms in the joint coordinate vectors of a point and the vertices of the triangle are constructed. The probability model for the point-in-triangle problem is then established by the identification of signs of these quadratic form variables. Our basic idea for solving a general point-in-polygon (concave or convex) problem is to convert it into several point-in-triangle problems under a certain condition. By solving each point-in-triangle problem and summing the solutions, the probability model for a general point-in-polygon analysis is constructed. The simplicity of the algebra-based approach is that from using these quadratic forms, we can circumvent the complex geometrical relations between a random point and a random polygon (convex or concave) that one has to deal with in any geometric method when probability is computed. The theoretical arguments are substantiated by simulation experiments.This project was supported by the earmarked grant CUHK 4362/00H of the Hong Kong Research grants Council.  相似文献   

18.
引入结点度的线/面拓扑关系细分方法与应用   总被引:1,自引:1,他引:0  
周晓光  陈斐  陈军 《测绘学报》2015,44(4):445-452
针对线/面细分拓扑关系研究存在的不足,提出了一种基于结点度的线/面细分拓扑关系描述与计算方法。该方法在定义线/面单元交线并分析其特点的基础上,引入结点度来区分线/面单元交线细分类型。根据单元交线端点在线/面目标组成图形结构中结点度的不同,及线目标在度为3和4的交线端点处是否有相连线段、相连线段位于多边形的边界上、内部或外部4个谓词推导出了21种有意义的线/面交线细分拓扑关系类型。在此基础上分析比较了本文方法与现有方法的异同与优势,举例说明本文方法在复杂线/面细分拓扑关系描述中的应用。最后用Visual C#语言编程实现了该方法,并将其应用到线状道路/面状河流目标间的数据质量检查与修正中,验证可行性。  相似文献   

19.
一种多边形交、并、差运算的有效算法   总被引:6,自引:0,他引:6  
以周培德的Z5-4算法为参考,提出了一种简单多边形交、并、差运算算法——IBO算法。该算法能够处理二维现实世界中的各种情况,对于地理信息系统的空间分析有较好的应用价值。  相似文献   

20.
This paper analyzes the number of polygons generated by map overlay. Overlay of maps yields a number of small polygons, and often causes problems in computation, handling, and storage of derived polygons. One method to deal with these problems is to estimate the number of derived polygons before executing overlay operation. To this end, a stochastic model is proposed by which the expected number of derived polygons is calculated. The results are summarized as follows: (1) the number of polygons generated by map overlay depends on the number of original polygons and their perimeters; (2) the number of derived polygons increases with the perimeters of original polygons; (3) McAlpine and Cook's (1971) earlier method underestimated the number of derived polygons; and (4) the number of polygons generated by the overlay of maps having the same lattice system is proportional to the square of the number of overlaid maps and the number of polygons on the map, and inversely proportional to the area-perimeter ratio of the unit cell.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号