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1.
The reproduction of the non-stationary distribution and detailed characteristics of geological bodies is the main difficulty of reservoir modeling. Recently developed multiple-point geostatistics can represent a stationary geological body more effectively than traditional methods. When restricted to a stationary hypothesis, multiple-point geostatistical methods cannot simulate a non-stationary geological body effectively, especially when using non-stationary training images (TIs). According to geologic principles, the non-stationary distribution of geological bodies is controlled by a sedimentary model. Therefore, in this paper, we propose auxiliary variables based on the sedimentary model, namely geological vector information (GVI). GVI can characterize the non-stationary distribution of TIs and simulation domains before sequential simulation, and the precision of data event statistics will be enhanced by the sequential simulation’s data event search area limitations under the guidance of GVI. Consequently, the reproduction of non-stationary geological bodies will be improved. The key features of this method are as follows: (1) obtain TIs and geological vector information for simulated areas restricted by sedimentary models; (2) truncate TIs into a number of sub-TIs using a set of cut-off values such that each sub-TI is stationary and the adjacent sub-TIs have a certain similarity; (3) truncate the simulation domain into a number of sub-regions with the same cut-off values used in TI truncation, so that each sub-region corresponds to a number of sub-TIs; (4) use an improved method to scan the TI or TIs and construct a single search tree to restore replicates of data events located in different sub-TIs; and (5) use an improved conditional probability distribution function to perform sequential simulation. A FORTRAN program is implemented based on the SNESIM.  相似文献   

2.
张团峰 《地学前缘》2008,15(1):26-35
基于三维空间中稀疏的观测数据,地质学家和储层建模人员尝试预测井间的地质沉积相的空间非均质性时,地质概念模型和先验认识在其中扮演着重要的角色。这种整合先验模型或解释的过程有时是隐蔽或不易察觉的,正如在手工绘等值线图中的情形;它也能够被显式地运用到某种算法当中,比如数字绘图中的算法。新近兴起的多点地质统计学为地质学家和储层建模人员提供了一种有力工具,它强调使用训练图像把先验模型明确而定量地引入到储层建模当中。先验地质模型包含了被研究的真实储层中确信存在的样式,而训练图像则是该模型的定量化表达。通过再现高阶统计量,多点算法能够从训练图像中捕捉复杂的(非线性)特征样式并把它们锚定到观测的井位数据。文中描述了多点地质统计学原理,以突出训练图像概念重要性为主线,描述了多点地质统计学在建立三维储层模型中的应用。  相似文献   

3.
The multiple-point simulation (MPS) method has been increasingly used to describe the complex geologic features of petroleum reservoirs. The MPS method is based on multiple-point statistics from training images that represent geologic patterns of the reservoir heterogeneity. The traditional MPS algorithm, however, requires the training images to be stationary in space, although the spatial distribution of geologic patterns/features is usually nonstationary. Building geologically realistic but statistically stationary training images is somehow contradictory for reservoir modelers. In recent research on MPS, the concept of a training image has been widely extended. The MPS approach is no longer restricted by the size or the stationarity of training images; a training image can be a small geometrical element or a full-field reservoir model. In this paper, the different types of training images and their corresponding MPS algorithms are first reviewed. Then focus is placed on a case where a reservoir model exists, but needs to be conditioned to well data. The existing model can be built by process-based, object-based, or any other type of reservoir modeling approach. In general, the geologic patterns in a reservoir model are constrained by depositional environment, seismic data, or other trend maps. Thus, they are nonstationary, in the sense that they are location dependent. A new MPS algorithm is proposed that can use any existing model as training image and condition it to well data. In particular, this algorithm is a practical solution for conditioning geologic-process-based reservoir models to well data.  相似文献   

4.
In many earth sciences applications, the geological objects or structures to be reproduced are curvilinear, e.g., sand channels in a clastic reservoir. Their modeling requires multiple-point statistics involving jointly three or more points at a time, much beyond the traditional two-point variogram statistics. Actual data from the field being modeled, particularly if it is subsurface, are rarely enough to allow inference of such multiple-point statistics. The approach proposed in this paper consists of borrowing the required multiple-point statistics from training images depicting the expected patterns of geological heterogeneities. Several training images can be used, reflecting different scales of variability and styles of heterogeneities. The multiple-point statistics inferred from these training image(s) are exported to the geostatistical numerical model where they are anchored to the actual data, both hard and soft, in a sequential simulation mode. The algorithm and code developed are tested for the simulation of a fluvial hydrocarbon reservoir with meandering channels. The methodology proposed appears to be simple (multiple-point statistics are scanned directly from training images), general (any type of random geometry can be considered), and fast enough to handle large 3D simulation grids.  相似文献   

5.
Sedimentological processes often result in complex three-dimensional subsurface heterogeneity of hydrogeological parameter values. Variogram-based stochastic approaches are often not able to describe heterogeneity in such complex geological environments. This work shows how multiple-point geostatistics can be applied in a realistic hydrogeological application to determine the impact of complex geological heterogeneity on groundwater flow and transport. The approach is applied to a real aquifer in Belgium that exhibits a complex sedimentary heterogeneity and anisotropy. A training image is constructed based on geological and hydrogeological field data. Multiple-point statistics are borrowed from this training image to simulate hydrofacies occurrence, while intrafacies permeability variability is simulated using conventional variogram-based geostatistical methods. The simulated hydraulic conductivity realizations are used as input to a groundwater flow and transport model to investigate the effect of small-scale sedimentary heterogeneity on contaminant plume migration. Results show that small-scale sedimentary heterogeneity has a significant effect on contaminant transport in the studied aquifer. The uncertainty on the spatial facies distribution and intrafacies hydraulic conductivity distribution results in a significant uncertainty on the calculated concentration distribution. Comparison with standard variogram-based techniques shows that multiple-point geostatistics allow better reproduction of irregularly shaped low-permeability clay drapes that influence solute transport.  相似文献   

6.
Stochastic Simulation of Patterns Using Distance-Based Pattern Modeling   总被引:6,自引:2,他引:4  
The advent of multiple-point geostatistics (MPS) gave rise to the integration of complex subsurface geological structures and features into the model by the concept of training images. Initial algorithms generate geologically realistic realizations by using these training images to obtain conditional probabilities needed in a stochastic simulation framework. More recent pattern-based geostatistical algorithms attempt to improve the accuracy of the training image pattern reproduction. In these approaches, the training image is used to construct a pattern database. Consequently, sequential simulation will be carried out by selecting a pattern from the database and pasting it onto the simulation grid. One of the shortcomings of the present algorithms is the lack of a unifying framework for classifying and modeling the patterns from the training image. In this paper, an entirely different approach will be taken toward geostatistical modeling. A novel, principled and unified technique for pattern analysis and generation that ensures computational efficiency and enables a straightforward incorporation of domain knowledge will be presented.  相似文献   

7.
8.
Traditional simulation methods that are based on some form of kriging are not sensitive to the presence of strings of connectivity of low or high values. They are particularly inappropriate in many earth sciences applications, where the geological structures to be simulated are curvilinear. In such cases, techniques allowing the reproduction of multiple-point statistics are required. The aim of this paper is to point out the advantages of integrating such multiple-statistics in a model in order to allow shape reproduction, as well as heterogeneity structures, of complex geological patterns to emerge. A comparison between a traditional variogram-based simulation algorithm, such as the sequential indicator simulation, and a multiple-point statistics algorithm (e.g., the single normal equation simulation) is presented. In particular, it is shown that the spatial distribution of limestone with meandering channels in Lecce, Italy is better reproduced by using the latter algorithm. The strengths of this study are, first, the use of a training image that is not a fluvial system and, more importantly, the quantitative comparison between the two algorithms. The paper focuses on different metrics that facilitate the comparison of the methods used for limestone spatial distribution simulation: both objective measures of similarity of facies realizations and high-order spatial cumulants based on different third- and fourth-order spatial templates are considered.  相似文献   

9.
Fast FILTERSIM Simulation with Score-based Distance   总被引:5,自引:3,他引:2  
FILTERSIM is a pattern-based multiple-point geostatistical algorithm for modeling both continuous and categorical variables. It first groups all the patterns from a training image into a set of pattern classes using their filter scores. At each simulation location, FILTERSIM identifies the training pattern class closest to the local conditioning data event, then samples a training pattern from that prototype class and pastes it onto the simulation grid. In the original FILTERSIM algorithm, the selection of the closest pattern class is based on the pixel-wise distance between the prototype of each training pattern class and the local conditioning data event. Hence, FILTERSIM is computationally intensive for 3D simulations, especially with a large and pattern-rich training image. In this paper, a novel approach is proposed to accelerate the simulation process by replacing that pixel-wise distance calculation with a filter score comparison, which is the difference between the filter score of local conditioning data event and that of each pattern prototype. This score-based distance calculation significantly reduces the CPU consumption due to the tremendous data dimension reduction. The results show that this new score based-distance calculation can speed up FILTERSIM simulation by a factor up to 10 in 3D applications.  相似文献   

10.
Application of Multiple Point Geostatistics to Non-stationary Images   总被引:5,自引:2,他引:3  
Simulation of flow and solute transport through aquifers or oil reservoirs requires a precise representation of subsurface heterogeneity that can be achieved by stochastic simulation approaches. Traditional geostatistical methods based on variograms, such as truncated Gaussian simulation or sequential indicator simulation, may fail to generate the complex, curvilinear, continuous and interconnected facies distributions that are often encountered in real geological media, due to their reliance on two-point statistics. Multiple Point Geostatistics (MPG) overcomes this constraint by using more complex point configurations whose statistics are retrieved from training images. Obtaining representative statistics requires stationary training images, but geological understanding often suggests a priori facies variability patterns. This research aims at extending MPG to non-stationary facies distributions. The proposed method subdivides the training images into different areas. The statistics for each area are stored in separate frequency search trees. Several training images are used to ensure that the obtained statistics are representative. The facies probability distribution for each cell during simulation is calculated by weighting the probabilities from the frequency trees. The method is tested on two different object-based training image sets. Results show that non-stationary training images can be used to generate suitable non-stationary facies distributions.  相似文献   

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