首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到17条相似文献,搜索用时 109 毫秒
1.
针对障碍环境中路径规划存在的运算效率低、最短路径遗失问题,根据凸包边界在构建空间网络模型过程中具有快速高效的特点,结合路径与障碍物的相对位置关系,提出了一种基于双侧凸包扩张模型的路径快速规划算法。该算法在对凸包边界算法进行改进的基础上,提取左右侧关联障碍物的凸包边界作为网络模型,利用最短路径算法搜寻目标路径,并在ArcGIS Engine环境对密集不规则障碍物进行了仿真实验。实验结果表明,与凸包边界算法和航路二叉树算法相比,所提出的算法具有构建空间网络模型效率高、实际最短路径不丢失等优点。  相似文献   

2.
李卫江 《东北测绘》2007,30(6):15-18
最短路径算法是GIS空间分析研究的热点问题。本文将最短路径的实时计算转换为预计算,利用关系数据库将最短路径计算过程和结果实例化,并在WebGIS环境下实现了城市任意两点之间最短路径的快速计算和响应。  相似文献   

3.
概括了当前GIS中最短路径算法,分析了元胞自动机在最短路径分析算法中的原理及应用现状,并从两个方面对基于元胞自动机的最短路径算法进行优化即直线优化的元胞自动机最短路径算法。(1)将A*算法中的启发函数引入元胞自动机模型,提出了直线优化元胞自动机最短路径模型;(2)考虑道路网特征对最短路径算法的影响,得出具有道路网自适应性的最短路径分析模型。最后选取不同形态特征的shp道路网数据,验证了优化算法在实际应用中的适用性和高效性。  相似文献   

4.
嵌入式GIS最短路径分析中Dijkstra法改进   总被引:16,自引:0,他引:16  
Dijkstra算法是求解网络中最短路径的精典算法,文中通过改变图的存储结构及搜索3-法,减少了内存存储空间,缩短查询时间,以提高该算法在嵌入式GIS系统中路径优化的效率。  相似文献   

5.
最短路径问题是交通网络分析中的一个重要问题,也是交通地理信息系统中的一个研究热点。国内外大量专家学者对此问题进行过深入研究。最短路径问题可分为单源最短路径问题及全源最短路径问题两种。其中,单源最短路径问题更具有普遍意义。单源最短路径问题的算法有很多种,代表性的有基于邻接矩阵的Dijkstra算法、最大相关边法、最大相关点法,基于邻接表的Dijkstra算法、A*算法等等;纵观该方向的研究状况,人们对最短路径分析的分类及其实现算法和应用研究较多,而对交通中的限制条件研究较少。  相似文献   

6.
为了分析不同最短路径算法加速技术与搜索空间的关系,首先分析了不同研究阶段最短路径算法的原理,然后在此基础上实现了不同算法,最后通过实验分析比较不同阶段算法的加速比和搜索空间的关系。结果表明,最短路径算法加速技术的加速比与搜索空间减少的倍数成线性关系,减少最短路径算法的搜索空间可大幅提升算法效率。  相似文献   

7.
首先介绍了城市交通的重要性,接着进一步阐述了Dijkstra算法及其实现在城市交通中的应用占有的重要地位。从GIS中网络最短路径算法的实际情况出发,基于MapX以及网络拓扑结构的表示与建立,以及Dijkstra算法搜索技术的实现入手,最终实现了Dijkstra最短路径算法与其在城市交通查询中的应用。本文就以经典的最短路径算法——Dijkstra算法为原理,基于MapX在VisualBasic平台对其算法研究、验证,最终得出该算法的可行性。  相似文献   

8.
网络最短路径的地图代数栅格算法   总被引:4,自引:1,他引:3  
郭金来  胡鹏 《测绘科学》2007,32(1):109-111
在阐述网络分析和最短路径算法的现状的基础上,以地图代数为理论支撑,介绍了地图代数对于网络元素的表达,探讨另外一种途径的网络最短路径分析—基于栅格数据的最短路径分析,重点讨论了基于地图代数的网络数据模型、栅格路径距离计算方法,在此基础上论述了求取最短路径的栅格方法的具体过程。最后,通过算例证明栅格途径的网络分析有其独特的优势。  相似文献   

9.
基于最少换乘的公交最优路径算法的设计与实现   总被引:13,自引:0,他引:13  
提出了基于最少换乘的公交最优路径理论,在此基础上设计了公交最少换乘的算法。由于算法本身的独特性,笔者将“图算法”部署到空间网络数据库中加以实现,利用数据库的快速查询、索引支持和在集合运算方面的优秀性能解决了算法的效率问题。同时还利用此类数据库系统对空间查询的支持,确保算法在求取最少换乘后可以兼顾距离最短的要求。  相似文献   

10.
最短路径算法是GIS空间分析研究的热点问题。本文将最短路径的实时计算转换为预计算,利用关系数据库将最短路径计算过程和结果实例化,并在W ebGIS环境下实现了城市任意两点之间最短路径的快速计算和响应。  相似文献   

11.
基于真实道路的通行状况,分析了一些通常最短路径计算中难以处理的复杂交通路口状况,提出了相应的解决方案。  相似文献   

12.
Human beings' intellection is the characteristic of a distinct hierarchy and can be taken to construct a heuristic in the shortest path algorithms.It is detailed in this paper how to utilize the hierarchical reasoning on the basis of greedy and directional strategy to establish a spatial heuristic,so as to improve running efficiency and suitability of shortest path algorithm for traffic network.The authors divide urban traffic network into three hierarchies and set forward a new node hierarchy division rule to avoid the unreliable solution of shortest path.It is argued that the shortest path,no matter distance shortest or time shortest,is usually not the favorite of drivers in practice.Some factors difficult to expect or quantify influence the drivers' choice greatly.It makes the drivers prefer choosing a less shortest,but more reliable or flexible path to travel on.The presented optimum path algorithm,in addition to the improvement of the running efficiency of shortest path algorithms up to several times,reduces the emergence of those factors,conforms to the intellection characteristic of human beings,and is more easily accepted by drivers.Moreover,it does not require the completeness of networks in the lowest hierarchy and the applicability and fault tolerance of the algorithm have improved.The experiment result shows the advantages of the presented algorithm.The authors argued that the algorithm has great potential application for navigation systems of large-scale traffic networks.  相似文献   

13.
Human beings’ intellection is the characteristic of a distinct hierarchy and can be taken to construct a heuristic in the shortest path algorithms. It is detailed in this paper how to utilize the hierarchical reasoning on the basis of greedy and directional strategy to establish a spatial heuristic, so as to improve running efficiency and suitability of shortest path algorithm for traffic network. The authors divide urban traffic network into three hierarchies and set forward a new node hierarchy division rule to avoid the unreliable solution of shortest path. It is argued that the shortest path, no matter distance shortest or time shortest, is usually not the favorite of drivers in practice. Some factors difficult to expect or quantify influence the drivers’ choice greatly. It makes the drivers prefer choosing a less shortest, but more reliable or flexible path to travel on. The presented optimum path algorithm, in addition to the improvement of the running efficiency of shortest path algorithms up to several times, reduces the emergence of those factors, conforms to the intellection characteristic of human beings, and is more easily accepted by drivers. Moreover, it does not require the completeness of networks in the lowest hierachy and the applicability and fault tolerance of the algorithm have improved. The experiment result shows the advantages of the presented algorithm. The authors argued that the algorithm has great potential application for navigation systems of large-scale traffic networks.  相似文献   

14.
交通限制条件下的最短路径算法分析与优化   总被引:3,自引:0,他引:3  
通过对交通网络本身的特点及要求的分析与研究,介绍了一些适合道路网的经典最短路算法和数据存贮模式,探讨了在交通网络路线优化过程中需要特别处理的几个问题,如路口延误、禁行状态等,并在理论上给出了相应的解决方案。最后给出了一个路径搜索的实例。  相似文献   

15.
The problem of finding the K shortest paths (KSPs) between a pair of nodes in a road network is an important network optimization problem with broad applications. Yen's algorithm is a classical algorithm for exactly solving the KSP problem. However, it requires numerous shortest path searches, which can be computationally intensive for real large networks. This study proposes a fast algorithm by introducing a generalized spur path reuse technique. Using this technique, shortest paths calculated during the KSP finding process are stored. Accordingly, many shortest path searches can be avoided by reusing these stored paths. The results of computational experiments on several large‐scale road networks show that the introduced generalized spur path reuse technique can avoid more than 98% of shortest path searches in the KSP finding process. The proposed algorithm speeds up Yen's algorithm by up to 98.7 times in experimental networks.  相似文献   

16.
Abstract

Finding the shortest path through open spaces is a well-known challenge for pedestrian routing engines. A common solution is routing on the open space boundary, which causes in most cases an unnecessarily long route. A possible alternative is to create a subgraph within the open space. This paper assesses this approach and investigates its implications for routing engines. A number of algorithms (Grid, Spider-Grid, Visibility, Delaunay, Voronoi, Skeleton) have been evaluated by four different criteria: (i) Number of additional created graph edges, (ii) additional graph creation time, (iii) route computation time, (iv) routing quality. We show that each algorithm has advantages and disadvantages depending on the use case. We identify the algorithms Visibility with a reduced number of edges in the subgraph and Spider-Grid with a large grid size to be a good compromise in many scenarios.  相似文献   

17.
最短路径问题是地理信息系统的关键问题,传统Dijkstra算法在求解节点间最短路径时,对已标识节点以外的大量节点进行了计算,从而影响了算法的速度。因而对其算法进行优化是很有必要。本文在对传统Dijkstra算法分析的基础上,对其进行了优化,优化算法只对最短路径上节点的邻居做了处理,而不涉及其他节点,并利用Visual C++6.0开发平台编程进行了实验。实验表明,该算法是行之有效的。  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号