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1.
对城市地理标记语言(CityGML)的探讨   总被引:2,自引:0,他引:2  
虚拟3D城市模型是三维城市GIS研究的基础。本文对CityGML1.0(City Geography Markup Language1.0,城市地理标记语言)的发展和核心技术进行了深入的研究,其主要内容包含了CityGML1.0的5层LOD模型、空间数据模型、CityGML模块、应用领域扩展等,还给出了基于CityGML1.0开发的系统实例,最后对CityGML的应用和发展进行了预测。  相似文献   

2.
CityGML应用领域三维建模研究   总被引:2,自引:0,他引:2  
传统三维城市建模局限于可视化和信息共享困难,OGC为此推出CityGML.本文以房产领域为例,研究基于CityCML的应用领域三维建模方法,探讨CityGML框架下的应用领域专题模型设计方法,分析三维空间对象的信息描述及可视化机制,并以一小区域数据验证了本文方法的可行性.  相似文献   

3.
当前的3维GIS重视3维空间方面的研究。重点是研究3维空间的几何对象的数据组织、操作方法以及查询分析等内容。本文通过对3维空间数据模型的研究,建立了一种基于CityGML语义的以建筑物为主的城市目标3维空间数据组织方法。这种方法丰富了城市3维空间数据建模,尤其对3维中的城市目标查询、统计和分析奠定了良好的基础。  相似文献   

4.
GIS系统中实现规模化建筑物的三维建模方法   总被引:1,自引:1,他引:0  
分析、总结了GIS技术与三维建模技术的特点,在此基础上提出了一种高效的基于地理信息系统开展建筑物三维建模的技术方法。即采用草图大师三维建模模块实现建筑物3D建模,并利用其与ArcGIS软件的接口,将其植入ArcGIS系统中,构建规模化的城市建筑的三维数字化应用模块,实现3D浏览和应用;同时重点探讨了建立应用模块的三维模型结构化方法,3D文件的组织与管理以及三维数据高效缓存技术处理细节。  相似文献   

5.
CityGML数据因建模方法、模型优化及数据转换等原因所导致的模型几何、拓扑、语义不一致性广泛存在,影响了对其的进一步应用.本文提出并构建了顾及语义约束的CityGML建筑物模型拓扑一致性规则集,设计了对CityGML LOD2/LOD3/LOD4多细节层次建筑物模型数据进行自动检测与修复的算法,并采用OGC官网公开数据对算法进行了验证试验.试验结果表明,所构建一致性规则集具有较好的完备性,算法能够检测出CityGML建筑物模型数据存在的绝大多数拓扑不一致问题,并能对其中部分的拓扑错误和几何错误进行自动修复.  相似文献   

6.
针对建筑信息模型(BIM)领域古建筑语义模型缺乏建筑物周围环境信息,不利于建筑模型与地形数据的集成、共享、空间分析等问题,该文提出了一种古建筑工业基础类(IFC)模型转换为城市地理标记语言(CityGML)扩展模型的方法。比较分析IFC和CityGML两种标准在建筑物模型实体语义和几何表达方面的差异,在对CityGML标准定义的建筑物模型进行语义扩展的基础上,从语义映射和几何转换两方面实现古建筑室内外几大类典型构件IFC模型到CityGML语义扩展模型的转换方法。实验结果证实了该文方法的有效性,该方法能够实现高精度、语义丰富的古建筑CityGML模型快速构建,有利于促进古建筑文化遗产数字化保护。  相似文献   

7.
3DGIS中建筑物三维建模技术综述   总被引:7,自引:1,他引:6  
在3DGIS中,数据模型和数据结构是一个关键问题,数据获取和建模越来越重要。本文以城市建筑物作为研究对象,阐述建筑物三维建模面临的问题,并对三维建筑物数据获取、建模、纹理映射等方面进行探讨。最后,通过二维数字地图获取几何数据,数码相机拍摄的近景影像作为纹理数据,在OpenGL中建模及贴图得到建筑物的三维模型,取得了较好的效率和效果。  相似文献   

8.
BIM与3D GIS技术的结合可以连接室内室外,实现城市精准三维建模,更好地推进智慧城市的建设。IFC与CityGML分别作为BIM与3DGIS的通用标准,利用本文提出的基于语义映射的方法,可以实现IFC到CityGML几何与语义信息的转换,并以标准模型进行了验证。  相似文献   

9.
探讨了基于无人飞艇载四组合宽角相机低空航测系统的城市三维自动建模技术,实现了一次飞行同时获取城市建筑物4个侧面和顶面的纹理图像,依据组合宽角影像自动提取建筑物高度信息和自动选择最佳纹理图像,基本达到了城市三维建模过程的自动化,大幅度提升了城市三维建模的效率,为智慧城市建设提供了一种全新的技术途径.  相似文献   

10.
基于摄影测量的高精度三维城市建筑物建模技术   总被引:4,自引:0,他引:4  
分析了摄影测量三维城市建筑物建模的需求和摄影测量方法在建筑物三维重建和三维城市建筑物数据更新方面的优势,讨论了基于摄影测量的三维城市建筑物建模的方法、流程和技术,实现了大范围城市建筑物和单个复杂建筑物的高精度三维重建.  相似文献   

11.
In this paper, a novel multiple representation data structure for dynamic visualisation of 3D city models, called CityTree, is proposed. To create a CityTree, the ground plans of the buildings are generated and simplified. Then, the buildings are divided into clusters by the road network and one CityTree is created for each cluster. The leaf nodes of the CityTree represent the original 3D objects of each building, and the intermediate nodes represent groups of close buildings. By utilising CityTree, it is possible to have dynamic zoom functionality in real time. The CityTree methodology is implemented in a framework where the original city model is stored in CityGML and the CityTree is stored as X3D scenes. A case study confirms the applicability of the CityTree for dynamic visualisation of 3D city models.  相似文献   

12.
给出了利用CityGML模型自动构建三维封闭建筑体的基本框架和流程。充分利用已有的CityGML数据,分析其与三维封闭建筑体的语义关联和差别,奠定利用CityGML构建三维封闭建筑体的理论基础;从构建三维封闭建筑体所需几何数据出发,根据语义关联从CityGML中提取相应的几何数据,构建符合三维封闭建筑体要求的几何对象,满足三维立体规划和审批、核查的空间数据需要,进而弥补传统地籍数据采集方式的不足。  相似文献   

13.
Virtual 3D city models are increasingly being used to model the realms of the real world for utilization in a number of applications related to environmental simulations including, urban planning, mapping the energy characteristics of buildings, noise mapping, flood modelling, etc. Apart from geometric and appearance/textural information, these applications have a requirement for complex urban semantics. Currently, a number of 3D standards are available in CAD, BIM and GIS related domains for the storage, visualization and transfer of 3D geospatial datasets. Initially, the 3D data models (such as COLLADA, VRML, X3D, etc.) were purely graphical/geometrical in nature and mainly used for visualization purposes. With the inclusion of thematic modules in OGC CityGML, the integration of geometry and semantics in a single data model paved the way for better sharing of virtual 3D city models. In spite of the availability of a wide range of 3D data standards, there are certain differences with respect to geometry, topology, semantics, LODs, etc., which complicates the integration of 3D geodata from heterogeneous sources. This paper serves to highlights the need for the innovative solutions with respect to the urban environmental related simulations primarily based on the use of virtual 3D city models. Four use cases are studied in this context namely, (1) urban solar potential estimation using CityGML models, (2) simulation of traffic noise level mapped on building walls from the urban road segments, (3) CityGML based 3D data models interoperability, and (4) 3D indoor logistics and subsurface utilities. However, for modelling majority of use cases, CityGML does not provide explicit thematic representations but provides support for extending the CityGML schema using Application Domain Extensions. In a nutshell, the study explores the semantic modelling capabilities of the CityGML for the transformation of native 3D virtual city models to one satisfying capabilities like semantic information and support towards interoperability.  相似文献   

14.
利用CityEngine进行三维校园参数化精细建模   总被引:3,自引:0,他引:3  
在现有二维数据的基础上进行快速的三维精细化建模是当前GIS领域的一个重要研究方向。本文给出了CityEngine参数化规则建模的流程和方法,解释了规则函数的原型及其作用,阐述了建筑物、道路、绿化和水体的三维精细化规则建模的具体步骤,并以山东科技大学校园三维为例,在CityEngine平台上构建了整个校园的三维场景。参数化建模能够通过参数更改模型的细节特征,实现了实时、动态的三维建模,弥补了传统建模方法的不足,对大规模城市快速精细化三维建模具有重要的指导意义。  相似文献   

15.
Modelling and analysing 3D buildings with a primal/dual data structure   总被引:1,自引:0,他引:1  
While CityGML permits us to represent 3D city models, its use for applications where spatial analysis and/or real-time modifications are required is limited since at this moment the possibility to store topological relationships between the elements is rather limited and often not exploited. We present in this paper a new topological data structure, the dual half-edge (DHE), which permits us to represent the topology of 3D buildings (including their interiors) and of the surrounding terrain. It is based on the idea of simultaneously storing a graph in 3D space and its dual graph, and to link the two. We propose Euler-type operators for incrementally constructing 3D models (for adding individual edges, faces and volumes to the model while updating the dual structure simultaneously), and we also propose navigation operators to move from a given point to all the connected planes or polyhedra for example. The DHE also permits us to store attributes to any element. We have implemented the DHE and have tested it with different CityGML models. Our technique allows us to handle important query types, for example finding the nearest exterior exit to a given room, as in disaster management planning. As the structure is locally modifiable the model may be adapted whenever a particular pathway is no longer available. The proposed DHE structure adds significant analytic value to the increasingly popular CityGML model.  相似文献   

16.
Recently a national 3D standard was established in the Netherlands as a CityGML Application Domain Extension (called IMGeo). In line with the Dutch practice of modeling geo‐information, the ADE is developed using a model driven approach. The classes are designed in UML and automatically mapped to GML schema. The current OGC CityGML specification does not provide rules or guidance on correctly modeling an ADE in UML. This article fills this gap by studying how CityGML can be extended for specific applications starting from the UML diagrams. Six alternatives for modeling ADEs in UML are introduced and compared. The optimal alternative is selected and applied to obtain the national 3D standard. The approach was extensively discussed with international experts, who were members of both SIG3D and other working groups. As a consequence the approach was adopted by the SIG3D, the Special Interest Group 3D which, among other things, work on the 3D standard CityGML in cooperation with OGC. Therefore the approach contains many issues that can be generalized and reused by future domain extensions of CityGML. To further support this, the article formulates a model‐driven framework to model CityGML ADEs. Open issues are described in the conclusions.  相似文献   

17.
With the advent of energy rating systems and increased energy efficiency requirements for built environment, the assessment of energy performance of new buildings and refurbishment rates of existing buildings have become an important compliance in the building design process. In order to analyse and simulate the effects of energy-efficient measures for buildings, it is essential to establish spatio-semantic information interoperability between the building design and energy modelling softwares. Data interoperability facilitates different domains to interact with the single building model. The geometrical properties of building semantics such as effective areas exposed to total incident radiation were used as indicators for assessment of seasonal solar potential of buildings. The key urban solar potential indicators were identified based on the semantic components of buildings. The CityGML instance document derived from a proposed energy application domain extension (ADE) conceptual schema could be used as common interoperable model for both the design and energy simulation systems.  相似文献   

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