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141.
In this study, we propose a new numerical method, named as Traction Image method, to accurately and efficiently implement the traction-free boundary conditions in finite difference simulation in the presence of surface topography. In this algorithm, the computational domain is discretized by boundary-conforming grids, in which the irregular surface is transformed into a 'flat' surface in computational space. Thus, the artefact of staircase approximation to arbitrarily irregular surface can be avoided. Such boundary-conforming gridding is equivalent to a curvilinear coordinate system, in which the first-order partial differential velocity-stress equations are numerically updated by an optimized high-order non-staggered finite difference scheme, that is, DRP/opt MacCormack scheme. To satisfy the free surface boundary conditions, we extend the Stress Image method for planar surface to Traction Image method for arbitrarily irregular surface by antisymmetrically setting the values of normal traction on the grid points above the free surface. This Traction Image method can be efficiently implemented. To validate this new method, we perform numerical tests to several complex models by comparing our results with those computed by other independent accurate methods. Although some of the testing examples have extremely sloped topography, all tested results show an excellent agreement between our results and those from the reference solutions, confirming the validity of our method for modelling seismic waves in the heterogeneous media with arbitrary shape topography. Numerical tests also demonstrate the efficiency of this method. We find about 10 grid points per shortest wavelength is enough to maintain the global accuracy of the simulation. Although the current study is for 2-D P-SV problem, it can be easily extended to 3-D problem.  相似文献   
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A general tomographic technique is designed in order (i) to operate in anisotropic media; (ii) to account for the uneven seismic sampling and (iii) to handle massive data sets in a reasonable computing time. One modus operandi to compute a 3-D body wave velocity model relies on surface wave phase velocity measurements. An intermediate step, shared by other approaches, consists in translating, for each period of a given mode branch, the phase velocities integrated along ray paths into local velocity perturbations. To this end, we develop a method, which accounts for the azimuthal anisotropy in its comprehensive form. The weakly non-linear forward problem allows to use a conjugate gradient optimization. The Earth's surface is regularly discretized and the partial derivatives are assigned to the individual grid points. Possible lack of lateral resolution, due to the inescapable uneven ray path coverage, is taken into account through the a priori covariances on parameters with laterally variable correlation lengths. This method allows to efficiently separate the 2ψ and the 4ψ anisotropic effects from the isotropic perturbations. Fundamental mode and overtone phase velocity maps, derived with real Rayleigh wave data sets, are presented and compared with previous maps. The isotropic models concur well with the results of Trampert & Woodhouse. Large 4ψ heterogeneities are located in the tectonically active regions and over the continental lithospheres such as North America, Antarctica or Australia. At various periods, a significant 4ψ signature is correlated with the Hawaii hotspot track. Finally, concurring with the conclusions of Trampert & Woodhouse, our phase velocity maps show that Rayleigh wave data sets do need both 2ψ and 4ψ anisotropic terms.  相似文献   
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We have found that the extensively used finite difference scheme time3d produces time fields which are 'asymmetric' in the sense that traveltimes computed to the right of the source are faster than traveltimes computed to the left. All finite difference schemes will, as they are approximations to the wave equation, to some extent fail to obey reciprocity perfectly. We show, however, that the errors in time3d may be significant—and unnecessarily large. An asymmetry in the point source initialization has been identified, and after correction time3d produces time fields with an improved reciprocity.  相似文献   
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