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The recent development of structure‐from‐motion (SfM) and multi‐view stereo (MVS) photogrammetry techniques has enabled semi‐automatic high‐resolution bathymetry using aerial images taken by consumer‐grade digital cameras mounted on unmanned aerial vehicles (UAVs). However, the applicability of these techniques is sometimes limited by sun and sky reflections at the water surface, which render the point‐cloud density and accuracy insufficient. In this research, we present a new imaging technique to suppress the effect of these water‐surface reflections. In this technique, we order a drone to take a short video instead of a still picture at each waypoint. We then apply a temporal minimum filter to the video. This filter extracts the smallest RGB values in all the video frames for each pixel, and composes an image with greatly reduced reflection effects. To assess the performance of this technique, we applied it at three small shallow‐water sites. Specifically, we evaluated the effect of the technique on the point cloud density and the accuracy and precision of the photogrammetry. The results showed that the proposed technique achieved a far denser point cloud than the case in which a randomly chosen frame was used for each waypoint, and also showed better overall accuracy and precision in estimating water‐bottom elevation. The effectiveness of this new technique should depend on the surface wave state and sky radiance distribution, and this dependence, as well as the applicability to large areas, should be investigated in future research. Copyright © 2018 John Wiley & Sons, Ltd.  相似文献   
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Different high‐resolution techniques can be employed to obtain information about the three‐dimensional (3D) surface of glaciers. This is typically carried out using efficient, but also expensive and logistically demanding, light detection and ranging (LiDAR) technologies, such as airborne scanners and terrestrial laser scanners. Recent technological improvements in the field of image analysis and computer vision have prompted the development of a low‐cost photogrammetric approach, which is referred to as ‘structure‐from‐motion’ (SfM). Combined with dense image‐matching algorithms, this method has become competitive for the production of high‐quality 3D models. However, several issues typical of this approach should be considered for application in glacial environments. In particular, the surface morphology, the different substrata, the occurrence of sharp contrast from solar shadows and the variable distance from the camera positions can negatively affect the image texture, and reduce the possibility of obtaining a reliable point cloud from the images. The objective of this study is to test the structure‐from‐motion multi view stereo (SfM‐MVS) approach in a small debris‐covered glacier located in the eastern Italian Alps, using a consumer‐grade reflex camera and the computer vision‐based software PhotoScan. The quality of the 3D models produced by the SfM‐MVS process was assessed via the comparison with digital terrain models obtained from terrestrial laser scanning (TLS) surveys that were performed at the same epochs. The effect of different terrain gradients and different substrata (debris, snow and firn) was also evaluated in terms of the accuracy of the reconstruction by SfM‐MVS versus TLS. Our results show that the quality of this new photogrammetric approach is similar to the quality of TLS and that point cloud densities are comparable or even higher compared with TLS. However, special care should be taken while planning the SfM survey geometry, to optimize the 3D model quality and spatial coverage. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   
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