We present a study on human perception of map complexity, with the objective of better understanding design decisions that may lead to undesirable levels of complexity in web maps. We compare three complexity metrics to human ratings of complexity obtained through a user survey. Specifically, we use two algorithmic approaches published by others, which measure feature congestion (FC) and subband entropy (SE), as well as our own approach of counting object types rather than individual objects. We compare these metrics with each other as well as with human complexity ratings for three maps of the same area from map providers Google Maps, Bing Maps, and OpenStreetMap. Each map design is assessed at three different scales (levels of detail). We find that (1) the FC and SE metrics appear to be adequate predictors of what humans consider complex; (2) object-type counts are slightly less successful at predicting human-rated complexity, implying that clutter is more important in perceived complexity than diversity of symbology; and (3) generalization choices do impact human complexity ratings. These findings contribute to our understanding of what makes a map complex, with implications for designing maps that are easy to use. 相似文献
A model integrating geo-information and self-organizing map (SOM) for exploring the database of soil environmental surveys was established. The dataset of 5 heavy metals (As, Cd, Cr, Hg, and Pb) was built by the regular grid sampling in Hechi, Guangxi Zhuang Autonomous Region in southern China. Auxiliary datasets were collected throughout the study area to help interpret the potential causes of pollution. The main findings are as follows: (1) Soil samples of 5 elements exhibited strong variation and high skewness. High pollution risk existed in the case study area, especially Hg and Cd. (2) As and Pb had a similar topo-logical distribution pattern, meaning they behaved similarly in the soil environment. Cr had behaviours in soil different from those of the other 4 elements. (3) From the U-matrix of SOM networks, 3 levels of SEQ were identified, and 11 high risk areas of soil heavy metal-contaminated were found throughout the study area, which were basically near rivers, factories, and ore zones. (4) The variations of contamination index (CI) followed the trend of construction land (1.353) > forestland (1.267) > cropland (1.175) > grassland (1.056), which suggest that decision makers should focus more on the problem of soil pollution surrounding industrial and mining enterprises and farmland.
Simulating land use/cover change (LUCC) and determining its transition rules have been a focus of research for several decades. Previous studies used ordinary logistic regression (OLR) to determine transition rules in cellular automata (CA) modeling of LUCC, which often neglected the spatially non-stationary relationships between driving factors and land use/cover categories. We use an integrated geographically weighted logistic regression (GWLR) CA-Markov method to simulate LUCC from 2001–2011 over 29 towns in the Connecticut River Basin. Results are compared with those obtained from the OLR-CA-Markov method, and the sensitivity of LUCC simulated by the GWLR-CA-Markov method to the spatial non-stationarity-based suitability map is investigated. Analysis of residuals indicates better goodness of fit in model calibration for geographically weighted regression (GWR) than OLR. Coefficients of driving factors indicate that GWLR outperforms OLR in depicting the local suitability of land use/cover categories. Kappa statistics of the simulated maps indicate high agreement with observed land use/cover for both OLR-CA-Markov and GWLR-CA-Markov methods. Similarity in simulation accuracy between the methods suggests that the sensitivity of simulated LUCC to suitability inputs is low with respect to spatial non-stationarity. Therefore, this study provides critical insight on the role of spatial non-stationarity throughout the process of LUCC simulation. 相似文献