Debris flow simulation-oriented three-dimensional scenery modeling and rendering |
| |
Authors: | Jian Ye Jiayuan Lin Heping Tao Xiaoqing Chen Jingxiong Chen |
| |
Institution: | YE Jian1,2,LIN Jiayuan1,TAO Heping1,CHEN Xiaoqing1,CHEN Jingxiong1 1.Institute of Mountain Hazards and Environment,Chinese Academy of Sciences,Renmin Road,Chengdu 610041,China 2.Graduate University of the Chinese Academy of Sciences,19A Yuquan Road,Beijing 100049,China |
| |
Abstract: | 3D (three-dimensional) process simulation is currently one of the most challenging fields of research on debris flow.Large scale terrain rendering is the most basic task of 3D scenery construction in debris flow simulation.As the major trigger for debris flow,rainfall will substantially enhance the realistic sense.Terrain and rainfall rendering in 3D debris flow simulations poses great challenges for numerical computation and graphical processing capability.In this paper,we propose to integrate GPU technolo... |
| |
Keywords: | debris flow simulation 3D scenery GPU LoD particle system |
本文献已被 CNKI SpringerLink 等数据库收录! |
|