首页 | 本学科首页   官方微博 | 高级检索  
     检索      


A real-time photo-realistic rendering algorithm of ocean color based on bio-optical model
Authors:Chunyong Ma  Shu Xu  Hongsong Wang  Fenglin Tian  Ge Chen
Institution:1.College of Information Science and Engineering,Ocean University of China,Qingdao,P. R. China;2.Laboratory for Regional Oceanography and Numerical Modeling,Qingdao National Laboratory for Marine Science and Technology,Qingdao,P. R. China
Abstract:A real-time photo-realistic rendering algorithm of ocean color is introduced in the paper, which considers the impact of ocean bio-optical model. The ocean bio-optical model mainly involves the phytoplankton, colored dissolved organic material (CDOM), inorganic suspended particle, etc., which have different contributions to absorption and scattering of light. We decompose the emergent light of the ocean surface into the reflected light from the sun and the sky, and the subsurface scattering light. We establish an ocean surface transmission model based on ocean bidirectional reflectance distribution function (BRDF) and the Fresnel law, and this model’s outputs would be the incident light parameters of subsurface scattering. Using ocean subsurface scattering algorithm combined with bio-optical model, we compute the scattering light emergent radiation in different directions. Then, we blend the reflection of sunlight and sky light to implement the real-time ocean color rendering in graphics processing unit (GPU). Finally, we use two kinds of radiance reflectance calculated by Hydrolight radiative transfer model and our algorithm to validate the physical reality of our method, and the results show that our algorithm can achieve real-time highly realistic ocean color scenes.
Keywords:
本文献已被 CNKI SpringerLink 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号