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基于Clipmap的全球多分辨率地形可视化技术
引用本文:岳利群,游雄,夏青,王建坡.基于Clipmap的全球多分辨率地形可视化技术[J].测绘学院学报,2010(2).
作者姓名:岳利群  游雄  夏青  王建坡
作者单位:信息工程大学测绘学院;
摘    要:利用Clipmap技术实现了全球多分辨率地形环境仿真系统。在此基础上通过对地形绘制中的视场范围、简化原则、多线程调度和裂缝消除几个重点问题进行研究和解决,提高了系统的工作效率和显示效果。最后,对Clipmap层数的使用进行了对比测试,提出了相对合理的使用方案,平衡了系统中渲染速度和视觉效果的矛盾。

关 键 词:Clipmap  全球多分辨率地形  视场范围  多线程调度  裂缝消除  

Technique of Globe Multi-Resolution Terrain Visulization Based on Clipmap
YUE Li-qun,YOU Xiong,XIA Qing,WANG Jian-po.Technique of Globe Multi-Resolution Terrain Visulization Based on Clipmap[J].Journal of Institute of Surveying and Mapping,2010(2).
Authors:YUE Li-qun  YOU Xiong  XIA Qing  WANG Jian-po
Institution:Institute of Surveying and Mapping;Information Engineering University;Zhengzhou 450052;China
Abstract:Building globe multi-resolution terrain visulization environment is an important subject in simulation field.The gobal multi-resolution terrain simulation system with the help of Clipmap technique was implemented.Four important questions were investigated and solved to improve the efficiency and display effect,such as view field,predigestion principle,multithread attempering and crack eliminating.At last,the contrast test about the number of used Clipmap levels was made and a rational idea was put forward w...
Keywords:Clipmap  global multi-resolution terrain  view field  multithread attempering  crack eliminating  
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