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基于OGRE的三维场景可视化关键技术研究
引用本文:凌晓春,岳昊.基于OGRE的三维场景可视化关键技术研究[J].测绘与空间地理信息,2018(3):142-144,147.
作者姓名:凌晓春  岳昊
作者单位:山东省国土测绘院,山东 济南,250102 黑龙江第一测绘工程院,黑龙江 哈尔滨,150081
摘    要:OGRE是面向对象图形渲染的开源三维渲染引擎,具有面向场景和易扩展等特点。本文系统研究了基于OGRE三维渲染引擎的任意场景三维可视化的诸多关键技术,并以某学校为例,采用Sketch Up建模,以Microsoft Visual Studio 2010为开发环境,使用C++作为编程语言,最终实现了校园三维场景的三维可视化模拟和漫游等功能。

关 键 词:OGRE  三维可视化  渲染  虚拟校园  OGRE  3D  visualization  rendering  virtual  campus

The Research of 3D Scene Visualization Key Technology Based on OGRE
LING Xiaochun,YUE Hao.The Research of 3D Scene Visualization Key Technology Based on OGRE[J].Geomatics & Spatial Information Technology,2018(3):142-144,147.
Authors:LING Xiaochun  YUE Hao
Abstract:OGRE ( Object-Oriented Graphics Rendering Engine) is a kind of common open-source 3d Rendering Engine for object-o-riented graphics rendering, which has the characteristics of scene-oriented and easy expansion. This paper studied some key technolo-gies of arbitrary scene 3D visualization based on the OGRE 3D rendering engine, Take a school as an example, using Sketch-Up mod-elling, in Microsoft Visual Studio 2010 as the development environment, using C++ as a programming language, realizes the campus 3D scene simulation visualization and roaming functions.
Keywords:
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