共查询到18条相似文献,搜索用时 109 毫秒
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地理数据的增强现实可视化技术,是地理信息科学可视化的一个重要的发展方向之一。首先,笔者详细地综述了国内外AR技术在GIS可视化领域的应用。针对基于真实视频影像表达地理数据的问题,笔者构建了该可视化系统的概念模型;并以户外山区地形数据和影像数据为基础,详细地阐述了AR技术可视化地理数据的原理和方法;最后,实现了以视频影像为载体的地理数据AR可视化方法。与传统地理数据的可视化方式相比,AR可视化表达方式更简单直观,真实感更强。 相似文献
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地形数据的三维可视化技术一直是3DGIS领域一项重要的研究技术。从地形实时渲染的需求出发,提出大地坐标系下的多分辨率地形组织模型,并对可视化过程中的坐标空间变换方法进行研究,提出一种适合大区域地形可视化的坐标空间变换方案,使可视化的三维地形场景尽可能真实反映其自然的分布形态,使影像纹理、地物与地形之间进行精确的映射与匹配。 相似文献
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针对视频数据虽然能高效、逼真、详细地展现地理信息,但是因不具备地理框架而不能直接与GIS结合,参与空间分析的问题,该文通过多次真实环境条件下的尝试性实验,探索出一种从视频中提取地理信息的方案:采用运动目标检测技术自动识别出视频帧中实体的轮廓;通过半自动的处理清除提取数据的干扰轮廓;借助数据变换技术为视频帧及其提取的数据赋予准确的地理框架。基于真实环境的实验结果表明:该方案不仅可以有效地提取视频中的地理信息参与空间分析,还能够实现其空间分析结果的多视角可视化。本研究针对视频与GIS结合问题做出初步探索,为视频GIS的深层次研究提供帮助。 相似文献
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吴乐文 《测绘与空间地理信息》2016,(7):110-112
大范围地形三维信息的提取和场景可视化是当前地理信息产业研究的热点,本文使用适普软件公司的VirtuoZo全数字摄影测量系统,从航片等数据中提取地形三维信息,并使用ERDAS处理该地区的多源影像数据,最后,以处理后的多源融合影像为纹理,实现大范围空间的地形三维可视化。 相似文献
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三维可视化技术的发展日益成熟,本文以ERDAS IMAGINE软件为基础,利用Arc GIS软件将该地形图的高程数据转换为高精度的数字高程模型,通过影像的几何校正后,将DEM影像与该区域的多光谱影像图进行叠加,从而实现了三维地形的可视化。几何校正后的三维地形真实感更强,并在此基础上分析了三维地形可视化的应用,对于虚拟现实技术的迅速发展有着重要的意义。 相似文献
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三维真实感地形建模与可视化 总被引:1,自引:1,他引:0
研究了三维真实地形建模与可视化的整个流程,利用OpenGL通用图形程序接口实现了基于DEM数据与遥感影像的三维地形的快速生成与仿真;并将三维地形生成技术应用到了天山公路三维地质灾害场景可视化中。详细阐述了以遥感影像作为地形纹理的处理方式与流程以及构建真实地形场景技术的方法和优化方案,提出了在实际应用中建立个性化三维地形系统的重要性。 相似文献
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介绍了可视分析的概念和内涵,分析了可视分析与可视化、地理空间可视分析等概念的关系。研究了地理空间可视分析的概念和内涵,在此基础上提出了地理空间可视分析的5个重要研究方向:面向可视分析的地理空间数据转换;多维地理空间数据的深层可视化表达和分析;地理空间可视分析推理;地理空间数据的协同可视分析和决策;地理空间数据可视分析工具的设计和评估。 相似文献
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《制图学和地理信息科学》2013,40(1):45-60
User interfaces for geospatial information are the tools by which users interact with and explore that information. The provision of appropriate interface tools for exploiting the potential of contemporary geospatial visualization products is essential if they are to be used efficiently and effectively. This paper addresses issues and challenges in interface development and usage that are identified as paramount within the geospatial visualization community. 相似文献
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In economy, society and personal life map-based interactive geospatial visualization becomes a natural element of a growing number of applications and systems. The visualization of 3D geospatial information, however, raises the question how to represent the information in an effective way. Considerable research has been done in technology-driven directions in the fields of cartography and computer graphics (e.g., design principles, visualization techniques). Here, non-photorealistic rendering (NPR) represents a promising visualization category – situated between both fields – that offers a large number of degrees for the cartography-oriented visual design of complex 2D and 3D geospatial information for a given application context. Still today, however, specifications and techniques for mapping cartographic design principles to the state-of-the-art rendering pipeline of 3D computer graphics remain to be explored. This paper revisits cartographic design principles for 3D geospatial visualization and introduces an extended 3D semiotic model that complies with the general, interactive visualization pipeline. Based on this model, we propose NPR techniques to interactively synthesize cartographic renditions of basic feature types, such as terrain, water, and buildings. In particular, it includes a novel iconification concept to seamlessly interpolate between photorealistic and cartographic representations of 3D landmarks. Our work concludes with a discussion of open challenges in this field of research, including topics, such as user interaction and evaluation. 相似文献
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In recent years, the visualization of geospatial data has undergone dramatic and important developments. Next to static maps, nowadays, immersive and highly interactive virtual environments can be used to explore and present dynamic geospatial data. Additionally, the World Wide Web has developed into a prominent medium to disseminate geospatial data and maps. In visualizing geospatial data, methods and techniques from fields, such as scientific visualization and information visualization, are applied because of the large volumes of data at hand. This has accumulated in what is known as geovisualization—the use of visual geospatial displays to explore data and through that exploration to generate hypotheses, develop problem solutions and construct knowledge. Maps and other linked graphics play a key role in this process. The objective of this paper is to demonstrate the usefulness of geovisualization and, in particular, how alternative graphic representations can stimulate the visual thought process. This is demonstrated by applying geovisualization techniques to Minard's well-known map of Napoleon's 1812 campaign into Russia, the “Carte figurative des pertes successives en hommes de l'Armee Française dans la campagne de Russie 1812–1813” (http://www.itc.nl/personal/kraak/1812/). 相似文献
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扩展现实包括增强现实、虚拟现实和混合现实,主要应用于地理位置相关的服务,探究用户在扩展现实中的认知规律也是几十年来持续发展的课题。随着元宇宙的发展,该课题吸引了更多国内外研究者的注意。基于国内外研究进展,总结了扩展现实和地理空间认知研究的必要性,虚拟现实、增强现实在地理空间认知研究中的应用与研究现状,以及适用的研究方法和任务设计,并提出了当下研究面临的一系列挑战,以期为相关领域的研究者提供可操作的、具体的思路,充分发挥地图学在扩展现实技术发展中的作用。 相似文献
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《制图学和地理信息科学》2013,40(1):13-28
A research agenda is presented which addresses the current role and potential of map displays. By considering the geospatial data used in visualization, the form and design of maps, the purposes for which map displays are created, the nature of the map user community, and the technology employed to visualize geospatial data, a thorough overview of the nature of cartographic visualization is given. Under the same themes, and sourced in cartographic tradition, cartographic practice and technological opportunities, a series of possible research avenues are highlighted. The important links between representation and the user interface, map user cognition and the geospatial database are stressed. 相似文献