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1.
城市建筑物三维建模是虚拟3D城市建模的基础和重要组成部分。本文对基于CityGML1.0(City Geography Markup Language 1.0,城市地理标记语言)的城市建筑物三维建模技术进行了深入的研究,主要内容包含了CityGML1.0的简介、城市建筑物三维建模的方法和内容等,并给出了一个实际建模的例...  相似文献   

2.
吴志宜 《东北测绘》2013,(2):121-123,126
3维城市模型标准化的研究,尚未引起国内学者的注意,本文以3维城市模型为研究对象,分析了CityGML模型的概念,专题模型的构建方法,给出了构建的实例,相信对从事相关工作的同行有着重要的参考价值和借鉴意义。  相似文献   

3.
分析了工业基础类(industry foundation classes,IFC)和城市地理标记语言(city geography markup language, CityGML)在几何表达、语义信息等方面的异同;以综合管廊为对象,建立IFC综合管廊模型转换为CityGML模型的流程和方法,进行语义提取、几何以及坐标系统的转换。通过六盘水城市综合管廊模型转换进行验证,结果表明,所建立的IFC管廊模型与CityGML管廊模型映射规则可实现IFC管廊模型向CityGML模型的转换,同时转换后的CityGML管廊模型包含由IFC模型提取的属性信息,可用于三维地理信息系统(three dimension geographical information system, 3DGIS)与建筑信息模型(building information modeling,BIM)的集成,有助于促进城市地下管廊全生命周期管理。  相似文献   

4.
针对建筑信息模型(BIM)领域古建筑语义模型缺乏建筑物周围环境信息,不利于建筑模型与地形数据的集成、共享、空间分析等问题,该文提出了一种古建筑工业基础类(IFC)模型转换为城市地理标记语言(CityGML)扩展模型的方法。比较分析IFC和CityGML两种标准在建筑物模型实体语义和几何表达方面的差异,在对CityGML标准定义的建筑物模型进行语义扩展的基础上,从语义映射和几何转换两方面实现古建筑室内外几大类典型构件IFC模型到CityGML语义扩展模型的转换方法。实验结果证实了该文方法的有效性,该方法能够实现高精度、语义丰富的古建筑CityGML模型快速构建,有利于促进古建筑文化遗产数字化保护。  相似文献   

5.
当前的3维GIS重视3维空间方面的研究。重点是研究3维空间的几何对象的数据组织、操作方法以及查询分析等内容。本文通过对3维空间数据模型的研究,建立了一种基于CityGML语义的以建筑物为主的城市目标3维空间数据组织方法。这种方法丰富了城市3维空间数据建模,尤其对3维中的城市目标查询、统计和分析奠定了良好的基础。  相似文献   

6.
CityGML数据因建模方法、模型优化及数据转换等原因所导致的模型几何、拓扑、语义不一致性广泛存在,影响了对其的进一步应用.本文提出并构建了顾及语义约束的CityGML建筑物模型拓扑一致性规则集,设计了对CityGML LOD2/LOD3/LOD4多细节层次建筑物模型数据进行自动检测与修复的算法,并采用OGC官网公开数据对算法进行了验证试验.试验结果表明,所构建一致性规则集具有较好的完备性,算法能够检测出CityGML建筑物模型数据存在的绝大多数拓扑不一致问题,并能对其中部分的拓扑错误和几何错误进行自动修复.  相似文献   

7.
周宁  张军 《测绘工程》2010,19(4):50-55
传统的三维城市空间数据库中,在实现空间数据共享、互操作以及满足各应用者对数据的特殊要求方面存在着诸多未能解决的问题。通过对OGC标准中CityGML三维模型描述方法的研究,从LOD、坐标系统、拓扑定义方面进行分析研究,从而为城市三维模型信息的描述与管理提供更优的方法。  相似文献   

8.
CityGML应用领域三维建模研究   总被引:2,自引:0,他引:2  
传统三维城市建模局限于可视化和信息共享困难,OGC为此推出CityGML.本文以房产领域为例,研究基于CityCML的应用领域三维建模方法,探讨CityGML框架下的应用领域专题模型设计方法,分析三维空间对象的信息描述及可视化机制,并以一小区域数据验证了本文方法的可行性.  相似文献   

9.
BIM与3D GIS技术的结合可以连接室内室外,实现城市精准三维建模,更好地推进智慧城市的建设。IFC与CityGML分别作为BIM与3DGIS的通用标准,利用本文提出的基于语义映射的方法,可以实现IFC到CityGML几何与语义信息的转换,并以标准模型进行了验证。  相似文献   

10.
通过分析Oralce Spatial 11 g空间数据的存储结构和城市地理标记语言CityGML的数据模型,给出城市三维模型数据的存储设计和实例代码,为数字城市的三维空间数据建设提供了借鉴.  相似文献   

11.
Virtual 3D city models are increasingly being used to model the realms of the real world for utilization in a number of applications related to environmental simulations including, urban planning, mapping the energy characteristics of buildings, noise mapping, flood modelling, etc. Apart from geometric and appearance/textural information, these applications have a requirement for complex urban semantics. Currently, a number of 3D standards are available in CAD, BIM and GIS related domains for the storage, visualization and transfer of 3D geospatial datasets. Initially, the 3D data models (such as COLLADA, VRML, X3D, etc.) were purely graphical/geometrical in nature and mainly used for visualization purposes. With the inclusion of thematic modules in OGC CityGML, the integration of geometry and semantics in a single data model paved the way for better sharing of virtual 3D city models. In spite of the availability of a wide range of 3D data standards, there are certain differences with respect to geometry, topology, semantics, LODs, etc., which complicates the integration of 3D geodata from heterogeneous sources. This paper serves to highlights the need for the innovative solutions with respect to the urban environmental related simulations primarily based on the use of virtual 3D city models. Four use cases are studied in this context namely, (1) urban solar potential estimation using CityGML models, (2) simulation of traffic noise level mapped on building walls from the urban road segments, (3) CityGML based 3D data models interoperability, and (4) 3D indoor logistics and subsurface utilities. However, for modelling majority of use cases, CityGML does not provide explicit thematic representations but provides support for extending the CityGML schema using Application Domain Extensions. In a nutshell, the study explores the semantic modelling capabilities of the CityGML for the transformation of native 3D virtual city models to one satisfying capabilities like semantic information and support towards interoperability.  相似文献   

12.
CityGML is an open data model for storage and exchange of 3D city models. It is categorised into thirteen thematic classes, i.e., buildings, tunnels, bridges, etc., lacking the other themes such as indoor routing and positioning. With the amplified use of indoor routing and positioning, the need for prerequisite notion of detailed semantic, as well as geometric information of the 3D building data has grown. We intend to extend the CityGML schema to add attributes of indoor features using the facility of Application Domain Extension (ADE) provided by the OGC CityGML 2.0. In this study, we aim to showcase the formation of Indoor Routing and Positioning ADE along with the process concerning its development, such as the 3D model design, network dataset creation, routing, positioning and Unified Modeling Language based ADE application schema generation. This research would help the users to easily store and exchange 3D city data on which they can perform routing and positioning inside the buildings with enhanced semantic and geometric properties.  相似文献   

13.
CityGML, a semantic information model for digital/virtual city models has become quite popular in various scenarios. While the data format is still actively under development, it is already supported by different software solutions, especially GIS-based desktop applications. Mobile systems on the other hand are still neglected, even though the georeferenced objects of CityGML have many application fields, for example, in the currently popular area of location-based Augmented Reality. In this paper we present an independent multi-platform CityGML viewer, its architecture and specific implementation techniques that we use to realize and optimize the process of visualizing CityGML data for use in Augmented Reality. The main focus lies in improving the implementation on mobile devices, such as smartphones, and assessing its usability and performance in comparison to web-based approaches. Due to the constrained hardware resources of smartphones, it is a particular challenge to handle complex 3D objects and large virtual worlds as provided by CityGML, not only in terms of memory and storage space, but also with respect to mobile processing units and display sizes.  相似文献   

14.
In this paper, a novel multiple representation data structure for dynamic visualisation of 3D city models, called CityTree, is proposed. To create a CityTree, the ground plans of the buildings are generated and simplified. Then, the buildings are divided into clusters by the road network and one CityTree is created for each cluster. The leaf nodes of the CityTree represent the original 3D objects of each building, and the intermediate nodes represent groups of close buildings. By utilising CityTree, it is possible to have dynamic zoom functionality in real time. The CityTree methodology is implemented in a framework where the original city model is stored in CityGML and the CityTree is stored as X3D scenes. A case study confirms the applicability of the CityTree for dynamic visualisation of 3D city models.  相似文献   

15.
It is generally acknowledged that immovable property taxes are one of the main revenue sources for local government. The literature emphasizes that the administration of property taxes needs well-developed inventories or registers that provide complete and accurate records of the taxed properties and their legal-economic attributes. This requirement is generally fulfilled by Spatial Data Infrastructures (SDIs) in which the coordinate exchange and sharing of geo-spatial data is provided by separate registers/information systems such as: cadastral systems, building and address registers. Recently, the Open Geospatial Consortium presented a core component of a 3D SDI in the form of an international domain standard for representing, storing and exchanging 3D city models. The CityGML allows the semantic and 3D geometrical representation of physical objects but does not deal with the legal and administrative aspects of the city objects which are required for the process of property taxation. This paper outlines the development of an Application Domain Extension (ADE) for the immovable property taxation domain that expands the CityGML data model with the legal and administrative concepts defined in Turkish Law. The study shows that this ADE could be a 3D national data model for municipal information systems and facilitate a more efficient taxation process, as well as providing data for urban planning, facility management and other municipal services.  相似文献   

16.
Modelling and analysing 3D buildings with a primal/dual data structure   总被引:1,自引:0,他引:1  
While CityGML permits us to represent 3D city models, its use for applications where spatial analysis and/or real-time modifications are required is limited since at this moment the possibility to store topological relationships between the elements is rather limited and often not exploited. We present in this paper a new topological data structure, the dual half-edge (DHE), which permits us to represent the topology of 3D buildings (including their interiors) and of the surrounding terrain. It is based on the idea of simultaneously storing a graph in 3D space and its dual graph, and to link the two. We propose Euler-type operators for incrementally constructing 3D models (for adding individual edges, faces and volumes to the model while updating the dual structure simultaneously), and we also propose navigation operators to move from a given point to all the connected planes or polyhedra for example. The DHE also permits us to store attributes to any element. We have implemented the DHE and have tested it with different CityGML models. Our technique allows us to handle important query types, for example finding the nearest exterior exit to a given room, as in disaster management planning. As the structure is locally modifiable the model may be adapted whenever a particular pathway is no longer available. The proposed DHE structure adds significant analytic value to the increasingly popular CityGML model.  相似文献   

17.
给出了利用CityGML模型自动构建三维封闭建筑体的基本框架和流程。充分利用已有的CityGML数据,分析其与三维封闭建筑体的语义关联和差别,奠定利用CityGML构建三维封闭建筑体的理论基础;从构建三维封闭建筑体所需几何数据出发,根据语义关联从CityGML中提取相应的几何数据,构建符合三维封闭建筑体要求的几何对象,满足三维立体规划和审批、核查的空间数据需要,进而弥补传统地籍数据采集方式的不足。  相似文献   

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