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1.
波路径偏移压制层间多次波的理论与应用   总被引:4,自引:4,他引:0       下载免费PDF全文
消除层间多次波是地震勘探资料处理研究领域的难题,尤其对于实际资料的处理,到目前为止还很难找到一种完全有效的方法. 本文给出了仅对一次波成像既波路径偏移方法压制层间多次波方法,在共炮道集和共检波点道集分别计算炮点射线的入射角和检波点射线的出射角,由此计算的角度作为射线追踪的初始角度,计算地震波射线的传播路径. 结合由程函方程计算的走时表,判断偏移范围是反射波还是多次波. 在前期偏移过程压制多次波的理论研究基础上,本文主要研究波路径偏移消除多次波的应用部分. 为了进一步说明效果的有效性,计算了在单炮和共成像点道集压制层间多次波,给出了实际资料的压制多次波的偏移结果.  相似文献   

2.
一阶多次波聚焦变换成像   总被引:2,自引:2,他引:0       下载免费PDF全文
将多次波转换成反射波并按传统反射波偏移算法成像,是多次波成像的一种方法.聚焦变换能准确的将多次波转换为纵向分辨率更高的新波场记录,其中一阶多次波转换为反射波.本文对聚焦变换提出了两点改进:1)提出局部聚焦变换,以减小存储量和计算量,增强该方法对检波点随炮点移动的采集数据的适应性;2)引入加权矩阵,理论上证明原始记录的炮点比检波点稀疏时,共检波点道集域的局部聚焦变换可以将多次波准确转换成炮点与检波点有相同采样频率的新波场记录.本文在第一个数值实验中对比了对包含反射波与多次波的原始记录做局部聚焦变换和直接对预测的多次波做局部聚焦变换两种方案,验证了第二种方案转换得到的波场记录信噪比更高且避免了第一个方案中切聚焦点这项比较繁杂的工作.第二个数值实验表明:在炮点采样较为稀疏时,该方法能有效的将一阶多次波转换成反射波;转换的反射波能提供更丰富的波场信息,成像结果更均衡、在局部有更高的信噪比,以及较高的纵向分辨率.  相似文献   

3.
射线法模拟分析井间地震观测的波场特征   总被引:2,自引:1,他引:1       下载免费PDF全文
按照井间地震的观测系统,用改进的突变点加插值射线追踪方法,追踪每炮每道的射线路径,计算几种主要类型的波沿射线路径的波至时间和射线振幅,制作井间地震多炮多道水平分量和垂直分量的合成记录.并将合成记录选排为井间共炮点道集、共接收点道集、共偏移距道集和共中心深度点道集,系统地分析了不同道集内几种主要类型的地震波的传播特征.对野外观测的实际井间地震记录进行了模拟,从复杂的井间地震记录中,识别出井间地震实际观测到的不同类型的波场,为随后的井间地震资料处理和应用提供了依据.  相似文献   

4.
三维VSP数据高效偏移成像的超道集方法   总被引:1,自引:1,他引:0       下载免费PDF全文
当前的三维VSP地震数据偏移成像实现都是在共炮点道集或共检波点道集中逐个道集循环进行的,计算效率相对较低.根据三维VSP观测系统中炮点和检波点布置的特殊性和地震波场满足线性叠加的特性,本文提出了一种三维VSP数据的高效偏移成像方法,即首先通过对三维VSP共接收点道集进行地震数据的广义合成得到一种超道集,然后在共接收点道集的波场深度外推过程中逐步应用多震源波场对超道集进行偏移成像,即利用一次波场深度外推循环完成对所有共检波点道集数据的偏移成像.通过三维VSP模型数据与实际地震数据的偏移成像试验验证了这种高效的超道集偏移成像方法可取得与常规共检波点道集相当的偏移成像效果,还具有极高的计算效率,其计算量与单个共检波点道集的偏移成像计算量相当.  相似文献   

5.
表面多次波最小二乘逆时偏移成像   总被引:1,自引:1,他引:0       下载免费PDF全文
使用相同的炮记录,多次波偏移能提供比反射波偏移更广的地下照明和更多的地下覆盖但是同时产生很多的串声噪声.相比传统逆时偏移,最小二乘逆时偏移反演的反射波成像结果具有更高的分辨率和更均衡的振幅.我们主要利用最小二乘逆时偏移压制多次波偏移产生的串声噪声.多次波最小二乘逆时偏移通常需要一定的迭代次数以较好地消除串声噪声.若提前将一阶多次波从所有阶数的多次波中过滤出来,使用相同的迭代次数,一阶多次波的最小二乘逆时偏移能够得到具有更高信噪比的成像剖面,而且能够提供与多次波最小二乘逆时偏移相似的有效地下结构成像.  相似文献   

6.
在成像空间中衰减多次波方法研究   总被引:2,自引:2,他引:0       下载免费PDF全文
在偏移后成像空间中的共成像点道集中可以对多次波进行衰减,对于给定的偏移速度模型,一次波与多次波在叠前偏移后的共成像点道集中具有不同的动校时差,这样我们就可以使用类似于偏移前衰减多次波的方法将一次波和多次波进行分离.本文在成像空间中应用抛物Radon变换分离多次波和有效波,由于每个共成像点道集都包含了复杂三维波场传播效应,所以本文方法具有处理三维数据和复杂地下构造的能力.相比于SRME以及传统Radon变换衰减多次波方法,本文方法能够在保持较小的计算量的同时,保证了衰减多次波的准确性.通过对模型数据试算和对实际数据的处理验证了本文方法在叠前时间偏移后衰减多次波的能力,并取得了很好的成像效果.  相似文献   

7.
多次波偏移中的假象主要来自于不同地震事件之间的互相关,由于这种互相关满足成像条件,很难直接在偏移过程中去除.但是对于准确的速度模型,真实的成像结果在角度域内应该是平直的.根据这个判断准则,可以在角度域内移除多次波偏移中的假象.本文以数据自相关偏移为例,提出了在单程波多次波偏移中移除假象的主要流程:首先在在单程波偏移过程中高效地提取角度域共成像点道集,然后对角度域共成像点道集应用高分辨率的抛物线型Radon变换,用合适的切除函数处理后,反变换回到角度域,最后叠加各个角度成分,得到偏移结果.Marmousi模型的合成数据测试表明,这种方法可以很好地压制多次波偏移过程中产生的假象,有效地提高成像结果的信噪比.  相似文献   

8.
随着勘探地质体复杂度日益增大,反射波成像面临诸多挑战,作为有潜力提升成像精度的重要补充或替代手段的多次波成像愈发受到重视.然而,串扰噪声的产生阻碍了多次波成像的实际应用.近年来,作为压制串扰噪声的有效技术之一,可控阶多次波成像取得了较大研究进展,但因其需重复计算各阶多次波成像结果,计算成本昂贵.为此,本文引入随机相位编码技术,并与多次波分阶思想结合,提出相位编码多次波逆时偏移方法:首先,对各阶多次波进行随机相位编码(含随机时间延迟与极性反转);其次,叠加编码后的各阶多次波,产生多次波超道集;最后,以编码后0至(N-1)阶多次波组成的超道集为虚拟震源进行正向延拓,同时反传编码后1至N阶多次波所组成的超道集,并进行互相关,得到各阶多次波联合成像结果.本文所提方法能够同步使用各阶多次波,实现各阶多次波联合成像,避免各阶多次波单独进行成像,从而成倍提升计算效率.本文用两套模拟数据与一套实际数据算例对所提方法进行了测试,成像结果验证了该方法的可行性、有效性与应用前景.  相似文献   

9.
层间多次波与有效波在走时、频率和叠加速度上差异较小,因此层间多次波压制常难以获得理想效果.本文提出一种基于迭代反演的层间多次波压制方法(MSI,Multiple Suppression Inversion),该方法以共聚焦点(CFP,Common Focus Point)层间多次波压制理论为基础,通过构建卷积因子,将层间多次波压制转变为迭代反演的问题,直接利用观测的地震数据进行迭代反演计算,进而完成多次波压制.MSI方法避免了共聚焦点方法中构建CFP道集的聚焦运算,大幅降低层间多次波预测的计算成本;同时该方法为全数据驱动方法,无需地下介质任何先验信息,算法容易实现.模型数据测试表明,本文提出的方法可有效压制层间多次波,而且对有效波也具有很好的保幅性.  相似文献   

10.
在浅水情况下,由于观测数据中缺少近偏移距信息,水层多次波的压制面临挑战.利用多道预测算子压制水层多次波是浅水环境下压制多次波的重要方法之一,这种方法先从输入数据中估计出多道预测算子,再将预测算子和输入数据做褶积预测出水层相关多次波.然而,估计的多道预测算子很容易受噪声污染,从而影响多次波模型的精度.所以,我们提出了改进的多道预测算子压制浅水多次波方法.该方法先从数据中估计出多道预测算子,并利用估计的算子构建出精确的水层模型;然后,通过计算算子的走时信息、估计振幅信息、合成新算子三个步骤来修正原始的多道预测算子.修正的算子不仅不受噪声影响,还含有精确的走时信息、可靠的振幅信息;最后,该方法用修正的算子来预测多次波,并结合自适应相减,将预测的多次波从输入数据中去除.通过合成数据和实际资料的验证表明,相比于原始的多道预测算子压制多次波方法,改进的方法能够取得更好的压制效果.  相似文献   

11.
3D Kirchhoff migration (KM) smears a trace's time sample along a quasi-ellipsoid in the model space. This is a costly and sometimes noisy process as reflection energy is smeared far away from the actual reflector position, introducing far-field migration artefacts. As a reduced form of 3D KM, 3D wavepath migration (WM) smears a picked reflection arrival to a small Fresnel zone portion centred about the specular reflection point, leading to fewer migration artefacts and reduced computation time. Both the traveltime and the angle of incidence are required by WM for locating the specular reflection point. Our results with 3D prestack synthetic data show that WM generates fewer migration artefacts and can sometimes define complex structure better than KM. Our results with 3D prestack field data show that WM can mostly suppress migration artefacts and can sometimes resolve reflection interfaces better than KM. The CPU comparison shows that, for both the synthetic and field data examples, WM can be more than an order of magnitude faster than KM. The limitation with 3D WM is that the angle of incidence calculation is sensitive to the recording geometry and the signal-to-noise (S/N) ratio, which can lead to blurred images.  相似文献   

12.
地震资料含有各种类型多次波,而传统成像方法仅利用地震一次反射波成像,在地震成像前需将多次波去除.然而,多次波携带了丰富的地下结构信息,多次波偏移能够提供除反射波外的额外地下照明.修改传统逆时偏移方法,用包含一次反射波和多次波的原始记录代替震源子波,将SRME方法预测的表面多次波代替一次反射波作为输入数据,可将表面多次波成像.多次波成像的挑战和困难在于大量串扰噪声的产生,针对表面多次波成像中的成像噪声问题,将最小二乘逆时偏移方法与多次波分阶思想结合起来,发展可控阶数的表面多次波反演成像方法,有望初步实现高精度的表面多次波成像.在消除原始记录中的表面多次波后,通过逆散射级数方法预测得到层间多次波,将层间多次波作为逆时偏移方法的输入数据可将其准确归位到地下反射位置.数值实验表明,多次波成像能够有效地为地下提供额外照明,而可控阶表面多次波最小二乘逆时偏移成像方法几乎完全避免成像噪声.  相似文献   

13.
A 2D reflection tomographic method is described, for the purpose of estimating an improved macrovelocity field for prestack depth migration. An event-oriented local approach of the ‘layer-stripping’ type has been developed, where each input event is defined by its traveltime and a traveltime derivative, taken with respect to one of four coordinates in the source/receiver and midpoint half-offset systems. Recent work has shown that the results of reflection tomography may be improved by performing event picking in a prestack depth domain. We adopt this approach and allow events to be picked either before or after prestack depth migration. Hence, if events have been picked in a depth domain, such as the common-shot depth domain or the common-offset depth domain, then a depth-time transformation is required before velocity estimation. The event transformation may, for example, be done by conventional kinematic ray tracingr and with respect to the original depth-migration velocity field. By this means, we expect the input events for velocity updating to become less sensitive to migration velocity errors. For the purpose of velocity estimation, events are subdivided into two categories; reference horizon events and individual events. The reference horizon events correspond to a fixed offset in order to provide basic information about reflector geometry, whereas individual events, corresponding to any offset, are supposed to provide the additional information needed for velocity estimation. An iterative updating approach is used, based on calculation of derivatives of event reflection points with respect to velocity. The event reflection points are obtained by ray-theoretical depth conversion, and reflection-point derivatives are calculated accurately and efficiently from information pertaining to single rays. A number of reference horizon events and a single individual event constitute the minimum information required to update the velocity locally, and the iterations proceed until the individual event reflection point is consistent with those of the reference horizon events. Normally, three to four iterations are sufficient to attain convergence. As a by-product of the process, we obtain so-called uncertainty amplification factors, which relate a picking error to the corresponding error in the estimated velocity or depth horizon position. The vector formulation of the updating relationship makes it applicable to smooth horizons having arbitrary dips and by applying velocity updating in combination with a flexible model-builder, very general macro-model structures can be obtained. As a first step in the evaluation of the new method, error-free traveltime events were generated by applying forward ray tracing within given macrovelocity models. When using such ‘perfect’ observations, the velocity estimation algorithm gave consistent reconstructions of macro-models containing interfaces with differential dip and curvature, a low-velocity layer and a layer with a laterally varying velocity function.  相似文献   

14.
Using an elementary theory of migration one can consider a reflecting horizon as a continuum of scattering centres for seismic waves. Reflections arising at interfaces can thus be looked upon as the sum of energy scattered by interface points. The energy from one point is distributed among signals upon its reflection time surface. This surface is usually well approximated by a hyperboloid in the vicinity of its apex. Migration aims at focusing the scattered energy of each depth point into an image point upon the reflection time surface. To ensure a complete migration the image must be vertical above the depth point. This is difficult to achieve for subsurface interfaces which fall below laterally in-homogeneous velocity media. Migration is hence frequently performed for these interfaces as well by the Kirchhoff summation method which systematically sums signals into the apex of the approximation hyperboloid even though the Kirchhoff integral is in this case not strictly valid. For a multilayered subsurface isovelocity layer model with interfaces of a generally curved nature this can only provide a complete migration for the uppermost interface. Still there are various advantages gained by having a process which sums signals consistently into the minimum of the reflection time surface. The position of the time surface minimum is the place where a ray from the depth point emerges vertically to the surface. The Kirchhoff migration, if applied to media with laterally inhomogeneous velocity, must necessarily be followed by a further time-to-depth migration if the true depth structure is to be recovered. Primary normal reflections and their respective migrated reflections have a complementary relationship to each other. Normal reflections relate to rays normal to the reflector and migrated reflections relate to rays normal to the free surface. Ray modeling is performed to indicate a new approach for simulating seismic reflections. Commonly occuring situations are investigated from which lessons can be learned which are of immediate value for those concerned with interpreting time migrated reflections. The concept of the ‘image ray’ is introduced.  相似文献   

15.
16.
A three-dimensional (3-D) kinematic migration algorithm for media in which migration velocity varies linearly with depth is developed, implemented and tested. The algorithm is based on the concept that a single reflection or diffraction in a (zero- or finite-offset) trace may have originated at any point on a constant traveltime surface within the Earth defined by the observed two-way traveltime. The envelope of all such constant time surfaces, for all observed reflections and diffractions produced by one reflector, is the desired migrated 3-D image. The optimal envelope position in depth is determined, beneath each point on a regular grid, by a statistical imaging condition; an incremental function of depth containing the number of constant time surfaces passing through that depth increment is cross-correlated with a Gaussian function whose width is chosen to correspond to the vertical scale of the features of interest. The numerical procedures are based on the observation that, in a medium in which velocity varies linearly with depth, ray segments are circular so traveltimes can be computed analytically. Also, traveltimes are independent of azimuth so the 3-D problem can be collapsed into an equivalent 2-D problem. The algorithm is illustrated and tested by application to synthetic data and to scale-model data from the Seismic Acoustics Laboratory at the University of Houston.  相似文献   

17.
Offset continuation (OCO) is a seismic configuration transform designed to simulate a seismic section as if obtained with a certain source-receiver offset using the data measured with another offset. Since OCO is dependent on the velocity model used in the process, comparison of the simulated section to an acquired section allows for the extraction of velocity information. An algorithm for such a horizon-oriented velocity analysis is based on so-called OCO rays. These OCO rays describe the output point of an OCO as a function of the Root Mean Square (RMS) velocity. The intersection point of an OCO ray with the picked traveltime curve in the acquired data corresponding to the output half-offset defines the RMS velocity at that position. We theoretically relate the OCO rays to the kinematic properties of OCO image waves that describe the continuous transformation of the common-offset reflection event from one offset to another. By applying the method of characteristics to the OCO image-wave equation, we obtain a raytracing-like procedure that allows to construct OCO trajectories describing the position of the OCO output point under varying offset. The endpoints of these OCO trajectories for a single input point and different values of the RMS velocity form then the OCO rays. A numerical example demonstrates that the developed ray-tracing procedure leads to reliable OCO rays, which in turn provide high-quality RMS velocities. The proposed procedure can be carried out fully automatically, while conventional velocity analysis needs human intervention. Moreover, since velocities are extracted using offset sections, more redundancy is available or, alternatively, OCO velocities can be studied as a function of offset.  相似文献   

18.
冯波  王华忠  冯伟 《地球物理学报》2019,62(4):1471-1479
地震波的运动学信息(走时、斜率等)通常用于宏观速度建模.针对走时反演方法,一个基本问题是走时拾取或反射时差的估计.对于成像域反演方法,可以通过成像道集的剩余深度差近似计算反射波时差.在数据域中,反射地震观测数据是有限频带信号,如果不能准确地确定子波的起跳时间,难以精确地确定反射波的到达时间.另一方面,如果缺乏关于模型的先验信息,则很难精确测量自地下同一个反射界面的观测数据同相轴和模拟数据同相轴之间的时差.针对走时定义及时差测量问题,首先从叠前地震数据的稀疏表达出发,利用特征波场分解方法,提取反射子波并估计局部平面波的入射和出射射线参数.进一步,为了实现自动和稳定的走时拾取,用震相的包络极值对应的时间定义反射波的到达时,实现了立体数据中间的自动生成.理论上讲,利用包络极值定义的走时大于真实的反射波走时,除非观测信号具有无限带宽(即delta脉冲).然而,走时反演的目的是估计中-大尺度的背景速度结构,因此走时误差导致的速度误差仍然在可以接受的误差范围内.利用局部化传播算子及特征波聚焦成像条件将特征波数据直接投影到地下虚拟反射点,提出了一种新的反射时差估计方法.既避免了周期跳跃现象以及串层等可能性,又消除了振幅因素对时差测量的影响.最后,在上述工作基础之上,提出了一种基于特征波场分解的新型全自动反射走时反演方法(CWRTI).通过对泛函梯度的线性化近似,并用全变差正则化方法提取梯度的低波数部分,实现了背景速度迭代反演.在理论上,无需长偏移距观测数据或低频信息、对初始模型依赖性低且计算效率高,可以为后续的全波形反演提供可靠的初始速度模型.理论和实际资料的测试结果证明了本文方法的有效性.  相似文献   

19.
Amplitude versus offset information is a key feature to seismic reservoir characterization. Therefore amplitude preserving migration was developed to obtain this information from seismic reflection data. For complex 3-D media, however, this process is computationally expensive. In this paper we present an efficient traveltime based strategy for amplitude preserving migration of the Kirchhoff type. Its foundations are the generation of traveltime tables using a wavefront-oriented ray-tracing technique, and a generalized moveout relation for 3-D heterogeneous media. All required quantities for the amplitude preserving migration are computed from coarsely gridded traveltime tables. The migration includes the interpolation from the coarsely gridded input traveltimes onto the fine migration grid, the computation of amplitude preserving weight functions, and, optionally, the evaluation of an optimized migration aperture. Since ray tracing is employed for the traveltime computation the input velocity model needs to be smooth, i.e. velocity variations of spatial dimensions below the wavelength of the considered reflection signals are removed. Numerical examples on simple generic models validate the technique and an application to the Marmousi model demonstrates its potential to complex media. The major advantage of the traveltime based strategy consists of its computational efficiency by maintaining sufficient accuracy. Considerable savings in storage space (105 and more for 3-D data with respect to no interpolation at all) can be achieved. The computational time for the stack can be substantially reduced (up to 90% in 3-D) with the optimized migration aperture since only those traces are stacked which really contribute to the image point under consideration.  相似文献   

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